package net.minecraft.world.level.levelgen.structure.templatesystem; import com.mojang.serialization.Codec; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; public class AxisAlignedLinearPosTest extends PosRuleTest { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( i -> i.group( Codec.FLOAT.optionalFieldOf("min_chance", 0.0F).forGetter(p -> p.minChance), Codec.FLOAT.optionalFieldOf("max_chance", 0.0F).forGetter(p -> p.maxChance), Codec.INT.optionalFieldOf("min_dist", 0).forGetter(p -> p.minDist), Codec.INT.optionalFieldOf("max_dist", 0).forGetter(p -> p.maxDist), Direction.Axis.CODEC.optionalFieldOf("axis", Direction.Axis.Y).forGetter(p -> p.axis) ) .apply(i, AxisAlignedLinearPosTest::new) ); private final float minChance; private final float maxChance; private final int minDist; private final int maxDist; private final Direction.Axis axis; public AxisAlignedLinearPosTest(final float minChance, final float maxChance, final int minDist, final int maxDist, final Direction.Axis axis) { if (minDist >= maxDist) { throw new IllegalArgumentException("Invalid range: [" + minDist + "," + maxDist + "]"); } else { this.minChance = minChance; this.maxChance = maxChance; this.minDist = minDist; this.maxDist = maxDist; this.axis = axis; } } @Override public boolean test(final BlockPos inTemplatePos, final BlockPos worldPos, final BlockPos worldReference, final RandomSource random) { Direction direction = Direction.get(Direction.AxisDirection.POSITIVE, this.axis); float xd = Math.abs((worldPos.getX() - worldReference.getX()) * direction.getStepX()); float yd = Math.abs((worldPos.getY() - worldReference.getY()) * direction.getStepY()); float zd = Math.abs((worldPos.getZ() - worldReference.getZ()) * direction.getStepZ()); int dist = (int)(xd + yd + zd); float rnd = random.nextFloat(); return rnd <= Mth.clampedLerp(Mth.inverseLerp((float)dist, (float)this.minDist, (float)this.maxDist), this.minChance, this.maxChance); } @Override protected PosRuleTestType getType() { return PosRuleTestType.AXIS_ALIGNED_LINEAR_POS_TEST; } }