package net.minecraft.world.level.levelgen.structure.structures; import com.mojang.serialization.MapCodec; import java.util.Optional; import net.minecraft.core.BlockPos; import net.minecraft.world.level.levelgen.Heightmap; import net.minecraft.world.level.levelgen.structure.Structure; import net.minecraft.world.level.levelgen.structure.StructureType; import net.minecraft.world.level.levelgen.structure.pieces.StructurePiecesBuilder; public class BuriedTreasureStructure extends Structure { public static final MapCodec CODEC = simpleCodec(BuriedTreasureStructure::new); public BuriedTreasureStructure(final Structure.StructureSettings settings) { super(settings); } @Override public Optional findGenerationPoint(final Structure.GenerationContext context) { return onTopOfChunkCenter(context, Heightmap.Types.OCEAN_FLOOR_WG, builder -> generatePieces(builder, context)); } private static void generatePieces(final StructurePiecesBuilder builder, final Structure.GenerationContext context) { BlockPos offset = new BlockPos(context.chunkPos().getBlockX(9), 90, context.chunkPos().getBlockZ(9)); builder.addPiece(new BuriedTreasurePieces.BuriedTreasurePiece(offset)); } @Override public StructureType type() { return StructureType.BURIED_TREASURE; } }