package net.minecraft.world.level.levelgen; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.attribute.EnvironmentAttributes; import net.minecraft.world.entity.EntitySpawnReason; import net.minecraft.world.entity.EntityTypes; import net.minecraft.world.entity.monster.PatrollingMonster; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.CustomSpawner; import net.minecraft.world.level.NaturalSpawner; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.gamerules.GameRules; public class PatrolSpawner implements CustomSpawner { private int nextTick; @Override public void tick(final ServerLevel level, final boolean spawnEnemies) { if (spawnEnemies) { if (level.getGameRules().get(GameRules.SPAWN_PATROLS)) { RandomSource random = level.getRandom(); this.nextTick--; if (this.nextTick <= 0) { this.nextTick = this.nextTick + 12000 + random.nextInt(1200); if (level.isBrightOutside()) { if (random.nextInt(5) == 0) { int playerCount = level.players().size(); if (playerCount >= 1) { Player player = (Player)level.players().get(random.nextInt(playerCount)); if (!player.isSpectator()) { if (!level.isCloseToVillage(player.blockPosition(), 2)) { int x = (24 + random.nextInt(24)) * (random.nextBoolean() ? -1 : 1); int z = (24 + random.nextInt(24)) * (random.nextBoolean() ? -1 : 1); BlockPos.MutableBlockPos spawnPos = player.blockPosition().mutable().move(x, 0, z); int delta = 10; if (level.hasChunksAt(spawnPos.getX() - 10, spawnPos.getZ() - 10, spawnPos.getX() + 10, spawnPos.getZ() + 10)) { if (level.environmentAttributes().getValue(EnvironmentAttributes.CAN_PILLAGER_PATROL_SPAWN, spawnPos)) { int groupSize = (int)Math.ceil(level.getCurrentDifficultyAt(spawnPos).getEffectiveDifficulty()) + 1; for (int i = 0; i < groupSize; i++) { spawnPos.setY(level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, spawnPos).getY()); if (i == 0) { if (!this.spawnPatrolMember(level, spawnPos, random, true)) { break; } } else { this.spawnPatrolMember(level, spawnPos, random, false); } spawnPos.setX(spawnPos.getX() + random.nextInt(5) - random.nextInt(5)); spawnPos.setZ(spawnPos.getZ() + random.nextInt(5) - random.nextInt(5)); } } } } } } } } } } } } private boolean spawnPatrolMember(final ServerLevel level, final BlockPos pos, final RandomSource random, final boolean isLeader) { BlockState state = level.getBlockState(pos); if (!NaturalSpawner.isValidEmptySpawnBlock(level, pos, state, state.getFluidState(), EntityTypes.PILLAGER)) { return false; } else if (!PatrollingMonster.checkPatrollingMonsterSpawnRules(EntityTypes.PILLAGER, level, EntitySpawnReason.PATROL, pos, random)) { return false; } else { PatrollingMonster mob = EntityTypes.PILLAGER.create(level, EntitySpawnReason.PATROL); if (mob != null) { if (isLeader) { mob.setPatrolLeader(true); mob.findPatrolTarget(); } mob.setPos(pos.getX(), pos.getY(), pos.getZ()); mob.finalizeSpawn(level, level.getCurrentDifficultyAt(pos), EntitySpawnReason.PATROL, null); level.addFreshEntityWithPassengers(mob); return true; } else { return false; } } } }