package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class TallGrassBlock extends VegetationBlock implements BonemealableBlock { public static final MapCodec CODEC = simpleCodec(TallGrassBlock::new); private static final VoxelShape SHAPE = Block.column(12.0, 0.0, 13.0); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public TallGrassBlock(final BlockBehaviour.Properties properties) { super(properties); } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return SHAPE; } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { return getGrownBlock(state).defaultBlockState().canSurvive(level, pos) && level.isEmptyBlock(pos.above()) && level.isInsideBuildHeight(pos.above()); } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return true; } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { DoublePlantBlock.placeAt(level, getGrownBlock(state).defaultBlockState(), pos, 2); } private static DoublePlantBlock getGrownBlock(final BlockState state) { return (DoublePlantBlock)(state.is(Blocks.FERN) ? Blocks.LARGE_FERN : Blocks.TALL_GRASS); } }