package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.tags.FluidTags; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.redstone.Orientation; import org.jspecify.annotations.Nullable; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class SpongeBlock extends Block { public static final MapCodec CODEC = simpleCodec(SpongeBlock::new); public static final int MAX_DEPTH = 6; public static final int MAX_COUNT = 64; private static final Direction[] ALL_DIRECTIONS = Direction.values(); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public SpongeBlock(final BlockBehaviour.Properties properties) { super(properties); } @Override protected void onPlace(final BlockState state, final Level level, final BlockPos pos, final BlockState oldState, final boolean movedByPiston) { if (!oldState.is(state.getBlock())) { this.tryAbsorbWater(level, pos); } } @Override protected void neighborChanged( final BlockState state, final Level level, final BlockPos pos, final Block block, @Nullable final Orientation orientation, final boolean movedByPiston ) { this.tryAbsorbWater(level, pos); super.neighborChanged(state, level, pos, block, orientation, movedByPiston); } protected void tryAbsorbWater(final Level level, final BlockPos pos) { if (this.removeWaterBreadthFirstSearch(level, pos)) { level.setBlock(pos, Blocks.WET_SPONGE.defaultBlockState(), 2); level.playSound(null, pos, SoundEvents.SPONGE_ABSORB, SoundSource.BLOCKS, 1.0F, 1.0F); } } private boolean removeWaterBreadthFirstSearch(final Level level, final BlockPos startPos) { return BlockPos.breadthFirstTraversal(startPos, 6, 65, (pos, consumer) -> { for (Direction direction : ALL_DIRECTIONS) { consumer.accept(pos.relative(direction)); } }, pos -> { if (pos.equals(startPos)) { return BlockPos.TraversalNodeStatus.ACCEPT; } else { BlockState state = level.getBlockState(pos); FluidState fluidState = level.getFluidState(pos); if (!fluidState.is(FluidTags.WATER)) { return BlockPos.TraversalNodeStatus.SKIP; } else if (state.getBlock() instanceof BucketPickup bucketPickup && !bucketPickup.pickupBlock(null, level, pos, state).isEmpty()) { return BlockPos.TraversalNodeStatus.ACCEPT; } else { if (state.getBlock() instanceof LiquidBlock) { level.setBlock(pos, Blocks.AIR.defaultBlockState(), 3); } else { if (!state.is(Blocks.KELP) && !state.is(Blocks.KELP_PLANT) && !state.is(Blocks.SEAGRASS) && !state.is(Blocks.TALL_SEAGRASS)) { return BlockPos.TraversalNodeStatus.SKIP; } BlockEntity blockEntity = state.hasBlockEntity() ? level.getBlockEntity(pos) : null; dropResources(state, level, pos, blockEntity); level.setBlock(pos, Blocks.AIR.defaultBlockState(), 3); } return BlockPos.TraversalNodeStatus.ACCEPT; } } }) > 1; } }