package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.tags.FluidTags; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.block.state.properties.SlabType; import net.minecraft.world.level.material.Fluid; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; public class SlabBlock extends Block implements SimpleWaterloggedBlock { public static final MapCodec CODEC = simpleCodec(SlabBlock::new); public static final EnumProperty TYPE = BlockStateProperties.SLAB_TYPE; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; private static final VoxelShape SHAPE_BOTTOM = Block.column(16.0, 0.0, 8.0); private static final VoxelShape SHAPE_TOP = Block.column(16.0, 8.0, 16.0); @Override public MapCodec codec() { return CODEC; } public SlabBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.defaultBlockState().setValue(TYPE, SlabType.BOTTOM).setValue(WATERLOGGED, false)); } @Override protected boolean useShapeForLightOcclusion(final BlockState state) { return state.getValue(TYPE) != SlabType.DOUBLE; } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(TYPE, WATERLOGGED); } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return switch ((SlabType)state.getValue(TYPE)) { case TOP -> SHAPE_TOP; case BOTTOM -> SHAPE_BOTTOM; case DOUBLE -> Shapes.block(); }; } @Nullable @Override public BlockState getStateForPlacement(final BlockPlaceContext context) { BlockPos pos = context.getClickedPos(); BlockState replacedBlockState = context.getLevel().getBlockState(pos); if (replacedBlockState.is(this)) { return replacedBlockState.setValue(TYPE, SlabType.DOUBLE).setValue(WATERLOGGED, false); } else { FluidState replacedFluidState = context.getLevel().getFluidState(pos); BlockState result = this.defaultBlockState().setValue(TYPE, SlabType.BOTTOM).setValue(WATERLOGGED, replacedFluidState.is(Fluids.WATER)); Direction clickedFace = context.getClickedFace(); return clickedFace != Direction.DOWN && (clickedFace == Direction.UP || !(context.getClickLocation().y - pos.getY() > 0.5)) ? result : result.setValue(TYPE, SlabType.TOP); } } @Override protected boolean canBeReplaced(final BlockState state, final BlockPlaceContext context) { ItemStack itemStack = context.getItemInHand(); SlabType type = state.getValue(TYPE); if (type == SlabType.DOUBLE || !itemStack.is(this.asItem())) { return false; } else if (context.replacingClickedOnBlock()) { boolean above = context.getClickLocation().y - context.getClickedPos().getY() > 0.5; Direction clickedFace = context.getClickedFace(); return type == SlabType.BOTTOM ? clickedFace == Direction.UP || above && clickedFace.getAxis().isHorizontal() : clickedFace == Direction.DOWN || !above && clickedFace.getAxis().isHorizontal(); } else { return true; } } @Override protected FluidState getFluidState(final BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Override public boolean placeLiquid(final LevelAccessor level, final BlockPos pos, final BlockState state, final FluidState fluidState) { return state.getValue(TYPE) != SlabType.DOUBLE ? SimpleWaterloggedBlock.super.placeLiquid(level, pos, state, fluidState) : false; } @Override public boolean canPlaceLiquid(@Nullable final LivingEntity user, final BlockGetter level, final BlockPos pos, final BlockState state, final Fluid type) { return state.getValue(TYPE) != SlabType.DOUBLE ? SimpleWaterloggedBlock.super.canPlaceLiquid(user, level, pos, state, type) : false; } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { if ((Boolean)state.getValue(WATERLOGGED)) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override protected boolean isPathfindable(final BlockState state, final PathComputationType type) { return switch (type) { case LAND -> false; case WATER -> state.getFluidState().is(FluidTags.WATER); case AIR -> false; default -> false; }; } }