package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.util.RandomSource; import net.minecraft.util.valueproviders.ConstantInt; import net.minecraft.world.entity.Entity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.BlockEntityTypes; import net.minecraft.world.level.block.entity.SculkShriekerBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.gameevent.vibrations.VibrationSystem; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; public class SculkShriekerBlock extends BaseEntityBlock implements SimpleWaterloggedBlock { public static final MapCodec CODEC = simpleCodec(SculkShriekerBlock::new); public static final BooleanProperty SHRIEKING = BlockStateProperties.SHRIEKING; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final BooleanProperty CAN_SUMMON = BlockStateProperties.CAN_SUMMON; private static final VoxelShape SHAPE_COLLISION = Block.column(16.0, 0.0, 8.0); public static final double TOP_Y = SHAPE_COLLISION.max(Direction.Axis.Y); @Override public MapCodec codec() { return CODEC; } public SculkShriekerBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(SHRIEKING, false).setValue(WATERLOGGED, false).setValue(CAN_SUMMON, false)); } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(SHRIEKING); builder.add(WATERLOGGED); builder.add(CAN_SUMMON); } @Override public void stepOn(final Level level, final BlockPos pos, final BlockState onState, final Entity entity) { if (level instanceof ServerLevel serverLevel) { ServerPlayer player = SculkShriekerBlockEntity.tryGetPlayer(entity); if (player != null) { serverLevel.getBlockEntity(pos, BlockEntityTypes.SCULK_SHRIEKER).ifPresent(shrieker -> shrieker.tryShriek(serverLevel, player)); } } super.stepOn(level, pos, onState, entity); } @Override protected void tick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { if ((Boolean)state.getValue(SHRIEKING)) { level.setBlock(pos, state.setValue(SHRIEKING, false), 3); level.getBlockEntity(pos, BlockEntityTypes.SCULK_SHRIEKER).ifPresent(shrieker -> shrieker.tryRespond(level)); } } @Override protected VoxelShape getCollisionShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return SHAPE_COLLISION; } @Override protected VoxelShape getOcclusionShape(final BlockState state) { return SHAPE_COLLISION; } @Override protected boolean useShapeForLightOcclusion(final BlockState state) { return true; } @Nullable @Override public BlockEntity newBlockEntity(final BlockPos worldPosition, final BlockState blockState) { return new SculkShriekerBlockEntity(worldPosition, blockState); } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { if ((Boolean)state.getValue(WATERLOGGED)) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Nullable @Override public BlockState getStateForPlacement(final BlockPlaceContext context) { return this.defaultBlockState().setValue(WATERLOGGED, context.getLevel().getFluidState(context.getClickedPos()).is(Fluids.WATER)); } @Override protected FluidState getFluidState(final BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Override protected void spawnAfterBreak(final BlockState state, final ServerLevel level, final BlockPos pos, final ItemStack tool, final boolean dropExperience) { super.spawnAfterBreak(state, level, pos, tool, dropExperience); if (dropExperience) { this.tryDropExperience(level, pos, tool, ConstantInt.of(5)); } } @Nullable @Override public BlockEntityTicker getTicker(final Level level, final BlockState blockState, final BlockEntityType type) { return !level.isClientSide() ? BaseEntityBlock.createTickerHelper( type, BlockEntityTypes.SCULK_SHRIEKER, (innerLevel, pos, state, entity) -> VibrationSystem.Ticker.tick(innerLevel, entity.getVibrationData(), entity.getVibrationUser()) ) : null; } }