package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; public class RootedDirtBlock extends Block implements BonemealableBlock { public static final MapCodec CODEC = simpleCodec(RootedDirtBlock::new); @Override public MapCodec codec() { return CODEC; } public RootedDirtBlock(final BlockBehaviour.Properties properties) { super(properties); } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { return level.getBlockState(pos.below()).isAir() && level.isInsideBuildHeight(pos.below()); } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return true; } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { level.setBlockAndUpdate(pos.below(), Blocks.HANGING_ROOTS.defaultBlockState()); } @Override public BlockPos getParticlePos(final BlockPos blockPos) { return blockPos.below(); } }