package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.stats.Stats; import net.minecraft.util.RandomSource; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.storage.loot.BuiltInLootTables; import net.minecraft.world.phys.BlockHitResult; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class PumpkinBlock extends Block { public static final MapCodec CODEC = simpleCodec(PumpkinBlock::new); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public PumpkinBlock(final BlockBehaviour.Properties properties) { super(properties); } @Override protected InteractionResult useItemOn( final ItemStack itemStack, final BlockState state, final Level level, final BlockPos pos, final Player player, final InteractionHand hand, final BlockHitResult hitResult ) { if (!itemStack.is(Items.SHEARS)) { return super.useItemOn(itemStack, state, level, pos, player, hand, hitResult); } else if (level instanceof ServerLevel serverLevel) { Direction clickedDirection = hitResult.getDirection(); Direction direction = clickedDirection.getAxis() == Direction.Axis.Y ? player.getDirection().getOpposite() : clickedDirection; dropFromBlockInteractLootTable( serverLevel, BuiltInLootTables.CARVE_PUMPKIN, state, level.getBlockEntity(pos), itemStack, player, (ignored, pumpkinSeeds) -> { ItemEntity entity = new ItemEntity( level, pos.getX() + 0.5 + direction.getStepX() * 0.65, pos.getY() + 0.1, pos.getZ() + 0.5 + direction.getStepZ() * 0.65, pumpkinSeeds ); RandomSource random = level.getRandom(); entity.setDeltaMovement(0.05 * direction.getStepX() + random.nextDouble() * 0.02, 0.05, 0.05 * direction.getStepZ() + random.nextDouble() * 0.02); level.addFreshEntity(entity); } ); level.playSound(null, pos, SoundEvents.PUMPKIN_CARVE, SoundSource.BLOCKS, 1.0F, 1.0F); level.setBlock(pos, Blocks.CARVED_PUMPKIN.defaultBlockState().setValue(CarvedPumpkinBlock.FACING, direction), 11); itemStack.hurtAndBreak(1, player, hand.asEquipmentSlot()); level.gameEvent(player, GameEvent.SHEAR, pos); player.awardStat(Stats.ITEM_USED.get(Items.SHEARS)); return InteractionResult.SUCCESS; } else { return InteractionResult.SUCCESS; } } }