package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.world.level.block.state.BlockBehaviour; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class PlayerWallHeadBlock extends WallSkullBlock { public static final MapCodec CODEC = simpleCodec(PlayerWallHeadBlock::new); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public PlayerWallHeadBlock(final BlockBehaviour.Properties properties) { super(SkullBlock.Types.PLAYER, properties); } }