package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.world.level.block.state.BlockBehaviour; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class PlayerHeadBlock extends SkullBlock { public static final MapCodec CODEC = simpleCodec(PlayerHeadBlock::new); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public PlayerHeadBlock(final BlockBehaviour.Properties properties) { super(SkullBlock.Types.PLAYER, properties); } }