package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.ExtraCodecs; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; public class MangroveLeavesBlock extends TintedParticleLeavesBlock implements BonemealableBlock { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( i -> i.group(ExtraCodecs.floatRange(0.0F, 1.0F).fieldOf("leaf_particle_chance").forGetter(e -> e.leafParticleChance), propertiesCodec()) .apply(i, MangroveLeavesBlock::new) ); @Override public MapCodec codec() { return CODEC; } public MangroveLeavesBlock(final float leafParticleChance, final BlockBehaviour.Properties properties) { super(leafParticleChance, properties); } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { return level.getBlockState(pos.below()).isAir(); } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return true; } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { level.setBlock(pos.below(), MangrovePropaguleBlock.createNewHangingPropagule(), 2); } @Override public BlockPos getParticlePos(final BlockPos blockPos) { return blockPos.below(); } }