package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.EnchantmentTags; import net.minecraft.util.RandomSource; import net.minecraft.world.attribute.EnvironmentAttributes; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.enchantment.EnchantmentHelper; import net.minecraft.world.level.Level; import net.minecraft.world.level.LightLayer; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import org.jspecify.annotations.Nullable; public class IceBlock extends HalfTransparentBlock { public static final MapCodec CODEC = simpleCodec(IceBlock::new); @Override public MapCodec codec() { return CODEC; } public IceBlock(final BlockBehaviour.Properties properties) { super(properties); } public static BlockState meltsInto() { return Blocks.WATER.defaultBlockState(); } @Override public void playerDestroy( final Level level, final Player player, final BlockPos pos, final BlockState state, @Nullable final BlockEntity blockEntity, final ItemStack destroyedWith ) { super.playerDestroy(level, player, pos, state, blockEntity, destroyedWith); if (!EnchantmentHelper.hasTag(destroyedWith, EnchantmentTags.PREVENTS_ICE_MELTING)) { if (level.environmentAttributes().getValue(EnvironmentAttributes.WATER_EVAPORATES, pos)) { level.removeBlock(pos, false); return; } BlockState belowState = level.getBlockState(pos.below()); if (belowState.blocksMotion() || belowState.liquid()) { level.setBlockAndUpdate(pos, meltsInto()); } } } @Override protected void randomTick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { if (level.getBrightness(LightLayer.BLOCK, pos) > 11 - state.getLightDampening()) { this.melt(state, level, pos); } } protected void melt(final BlockState state, final Level level, final BlockPos pos) { if (level.environmentAttributes().getValue(EnvironmentAttributes.WATER_EVAPORATES, pos)) { level.removeBlock(pos, false); } else { level.setBlockAndUpdate(pos, meltsInto()); level.neighborChanged(pos, meltsInto().getBlock(), null); } } }