package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.Optional; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.BlockUtil; import net.minecraft.util.RandomSource; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.shapes.VoxelShape; public abstract class GrowingPlantBodyBlock extends GrowingPlantBlock implements BonemealableBlock { protected GrowingPlantBodyBlock( final BlockBehaviour.Properties properties, final Direction growthDirection, final VoxelShape shape, final boolean scheduleFluidTicks ) { super(properties, growthDirection, shape, scheduleFluidTicks); } @Override protected abstract MapCodec codec(); protected BlockState updateHeadAfterConvertedFromBody(final BlockState bodyState, final BlockState headState) { return headState; } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { if (directionToNeighbour == this.growthDirection.getOpposite() && !state.canSurvive(level, pos)) { ticks.scheduleTick(pos, this, 1); } GrowingPlantHeadBlock headBlock = this.getHeadBlock(); if (directionToNeighbour == this.growthDirection && !neighbourState.is(this) && !neighbourState.is(headBlock)) { return this.updateHeadAfterConvertedFromBody(state, headBlock.getStateForPlacement(random)); } else { if (this.scheduleFluidTicks) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } } @Override protected ItemStack getCloneItemStack(final LevelReader level, final BlockPos pos, final BlockState state, final boolean includeData) { return new ItemStack(this.getHeadBlock()); } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { Optional headPos = this.getHeadPos(level, pos, state.getBlock()); if (headPos.isEmpty()) { return false; } else { BlockPos growthPos = ((BlockPos)headPos.get()).relative(this.growthDirection); return this.getHeadBlock().canGrowInto(level.getBlockState(growthPos)) && level.isInsideBuildHeight(growthPos); } } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return true; } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { Optional headPos = this.getHeadPos(level, pos, state.getBlock()); if (headPos.isPresent()) { BlockState forwardState = level.getBlockState((BlockPos)headPos.get()); ((GrowingPlantHeadBlock)forwardState.getBlock()).performBonemeal(level, random, (BlockPos)headPos.get(), forwardState); } } private Optional getHeadPos(final BlockGetter level, final BlockPos pos, final Block bodyBlock) { return BlockUtil.getTopConnectedBlock(level, pos, bodyBlock, this.growthDirection, this.getHeadBlock()); } @Override protected boolean canBeReplaced(final BlockState state, final BlockPlaceContext context) { boolean result = super.canBeReplaced(state, context); return result && context.getItemInHand().is(this.getHeadBlock().asItem()) ? false : result; } @Override protected Block getBodyBlock() { return this; } }