package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.function.ToIntFunction; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; public class GlowLichenBlock extends MultifaceSpreadeableBlock implements BonemealableBlock { public static final MapCodec CODEC = simpleCodec(GlowLichenBlock::new); private final MultifaceSpreader spreader = new MultifaceSpreader(this); @Override public MapCodec codec() { return CODEC; } public GlowLichenBlock(final BlockBehaviour.Properties properties) { super(properties); } public static ToIntFunction emission(final int lightEmission) { return state -> MultifaceBlock.hasAnyFace(state) ? lightEmission : 0; } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { return Direction.stream().anyMatch(face -> this.spreader.canSpreadInAnyDirection(state, level, pos, face.getOpposite())); } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return true; } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { this.spreader.spreadFromRandomFaceTowardRandomDirection(state, level, pos, random); } @Override protected boolean propagatesSkylightDown(final BlockState state) { return state.getFluidState().isEmpty(); } @Override public MultifaceSpreader getSpreader() { return this.spreader; } }