package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.LightLayer; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.redstone.Orientation; import org.jspecify.annotations.Nullable; public class FrostedIceBlock extends IceBlock { public static final MapCodec CODEC = simpleCodec(FrostedIceBlock::new); public static final int MAX_AGE = 3; public static final IntegerProperty AGE = BlockStateProperties.AGE_3; private static final int NEIGHBORS_TO_AGE = 4; private static final int NEIGHBORS_TO_MELT = 2; @Override public MapCodec codec() { return CODEC; } public FrostedIceBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(AGE, 0)); } @Override public void onPlace(final BlockState state, final Level level, final BlockPos pos, final BlockState oldState, final boolean movedByPiston) { level.scheduleTick(pos, this, Mth.nextInt(level.getRandom(), 60, 120)); } @Override protected void tick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { if (random.nextInt(3) == 0 || this.fewerNeigboursThan(level, pos, 4)) { int brightness = level.dimension() == Level.END ? level.getBrightness(LightLayer.BLOCK, pos) : level.getMaxLocalRawBrightness(pos); if (brightness > 11 - (Integer)state.getValue(AGE) - state.getLightDampening() && this.slightlyMelt(state, level, pos)) { BlockPos.MutableBlockPos neighborPos = new BlockPos.MutableBlockPos(); for (Direction direction : Direction.values()) { neighborPos.setWithOffset(pos, direction); BlockState neighbour = level.getBlockState(neighborPos); if (neighbour.is(this) && !this.slightlyMelt(neighbour, level, neighborPos)) { level.scheduleTick(neighborPos, this, Mth.nextInt(random, 20, 40)); } } return; } } level.scheduleTick(pos, this, Mth.nextInt(random, 20, 40)); } private boolean slightlyMelt(final BlockState state, final Level level, final BlockPos pos) { int age = (Integer)state.getValue(AGE); if (age < 3) { level.setBlock(pos, state.setValue(AGE, age + 1), 2); return false; } else { this.melt(state, level, pos); return true; } } @Override protected void neighborChanged( final BlockState state, final Level level, final BlockPos pos, final Block block, @Nullable final Orientation orientation, final boolean movedByPiston ) { if (block.defaultBlockState().is(this) && this.fewerNeigboursThan(level, pos, 2)) { this.melt(state, level, pos); } super.neighborChanged(state, level, pos, block, orientation, movedByPiston); } private boolean fewerNeigboursThan(final BlockGetter level, final BlockPos pos, final int limit) { int result = 0; BlockPos.MutableBlockPos neighborPos = new BlockPos.MutableBlockPos(); for (Direction direction : Direction.values()) { neighborPos.setWithOffset(pos, direction); if (level.getBlockState(neighborPos).is(this)) { if (++result >= limit) { return false; } } } return true; } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(AGE); } @Override protected ItemStack getCloneItemStack(final LevelReader level, final BlockPos pos, final BlockState state, final boolean includeData) { return ItemStack.EMPTY; } }