package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.network.chat.Component; import net.minecraft.server.level.ServerLevel; import net.minecraft.stats.Stats; import net.minecraft.util.RandomSource; import net.minecraft.world.InteractionResult; import net.minecraft.world.SimpleMenuProvider; import net.minecraft.world.entity.monster.piglin.PiglinAi; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.ChestMenu; import net.minecraft.world.inventory.PlayerEnderChestContainer; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.BlockEntityTypes; import net.minecraft.world.level.block.entity.ChestBlockEntity; import net.minecraft.world.level.block.entity.EnderChestBlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class EnderChestBlock extends AbstractChestBlock implements SimpleWaterloggedBlock { public static final MapCodec CODEC = simpleCodec(EnderChestBlock::new); public static final EnumProperty FACING = HorizontalDirectionalBlock.FACING; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; private static final VoxelShape SHAPE = Block.column(14.0, 0.0, 14.0); private static final Component CONTAINER_TITLE = Component.translatable("container.enderchest"); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public EnderChestBlock(final BlockBehaviour.Properties properties) { super(properties, () -> BlockEntityTypes.ENDER_CHEST); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(WATERLOGGED, false)); } @Override public DoubleBlockCombiner.NeighborCombineResult combine( final BlockState state, final Level level, final BlockPos pos, final boolean ignoreBeingBlocked ) { return DoubleBlockCombiner.Combiner::acceptNone; } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return SHAPE; } @Override public BlockState getStateForPlacement(final BlockPlaceContext context) { FluidState replacedFluidState = context.getLevel().getFluidState(context.getClickedPos()); return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()).setValue(WATERLOGGED, replacedFluidState.is(Fluids.WATER)); } @Override protected InteractionResult useWithoutItem(final BlockState state, final Level level, final BlockPos pos, final Player player, final BlockHitResult hitResult) { PlayerEnderChestContainer container = player.getEnderChestInventory(); if (container != null && level.getBlockEntity(pos) instanceof EnderChestBlockEntity enderChest) { BlockPos above = pos.above(); if (level.getBlockState(above).isRedstoneConductor(level, above)) { return InteractionResult.SUCCESS; } else { if (level instanceof ServerLevel serverLevel) { container.setActiveChest(enderChest); player.openMenu(new SimpleMenuProvider((containerId, inventory, p) -> ChestMenu.threeRows(containerId, inventory, container), CONTAINER_TITLE)); player.awardStat(Stats.OPEN_ENDERCHEST); PiglinAi.angerNearbyPiglins(serverLevel, player, true); } return InteractionResult.SUCCESS; } } else { return InteractionResult.SUCCESS; } } @Override public BlockEntity newBlockEntity(final BlockPos worldPosition, final BlockState blockState) { return new EnderChestBlockEntity(worldPosition, blockState); } @Nullable @Override public BlockEntityTicker getTicker(final Level level, final BlockState blockState, final BlockEntityType type) { return level.isClientSide() ? createTickerHelper(type, BlockEntityTypes.ENDER_CHEST, EnderChestBlockEntity::lidAnimateTick) : null; } @Override public void animateTick(final BlockState state, final Level level, final BlockPos pos, final RandomSource random) { for (int i = 0; i < 3; i++) { int flipX = random.nextInt(2) * 2 - 1; int flipZ = random.nextInt(2) * 2 - 1; double x = pos.getX() + 0.5 + 0.25 * flipX; double y = pos.getY() + random.nextFloat(); double z = pos.getZ() + 0.5 + 0.25 * flipZ; double xa = random.nextFloat() * flipX; double ya = (random.nextFloat() - 0.5) * 0.125; double za = random.nextFloat() * flipZ; level.addParticle(ParticleTypes.PORTAL, x, y, z, xa, ya, za); } } @Override protected BlockState rotate(final BlockState state, final Rotation rotation) { return state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override protected BlockState mirror(final BlockState state, final Mirror mirror) { return state.rotate(mirror.getRotation(state.getValue(FACING))); } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(FACING, WATERLOGGED); } @Override protected FluidState getFluidState(final BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { if ((Boolean)state.getValue(WATERLOGGED)) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override protected boolean isPathfindable(final BlockState state, final PathComputationType type) { return false; } @Override protected void tick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { if (level.getBlockEntity(pos) instanceof EnderChestBlockEntity enderChestBlockEntity) { enderChestBlockEntity.recheckOpen(); } } }