package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.BlockTags; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.InsideBlockEffectApplier; import net.minecraft.world.entity.monster.Ravager; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.ItemLike; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.gamerules.GameRules; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class CropBlock extends VegetationBlock implements BonemealableBlock { public static final MapCodec CODEC = simpleCodec(CropBlock::new); public static final int MAX_AGE = 7; public static final IntegerProperty AGE = BlockStateProperties.AGE_7; private static final VoxelShape[] SHAPES = Block.boxes(7, age -> Block.column(16.0, 0.0, 2 + age * 2)); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public CropBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(this.getAgeProperty(), 0)); } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return SHAPES[this.getAge(state)]; } @Override protected boolean mayPlaceOn(final BlockState state, final BlockGetter level, final BlockPos pos) { return state.is(BlockTags.SUPPORTS_CROPS); } protected IntegerProperty getAgeProperty() { return AGE; } public int getMaxAge() { return 7; } public int getAge(final BlockState state) { return (Integer)state.getValue(this.getAgeProperty()); } public BlockState getStateForAge(final int age) { return this.defaultBlockState().setValue(this.getAgeProperty(), age); } public final boolean isMaxAge(final BlockState state) { return this.getAge(state) >= this.getMaxAge(); } @Override protected boolean isRandomlyTicking(final BlockState state) { return !this.isMaxAge(state); } @Override protected void randomTick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { if (level.getRawBrightness(pos, 0) >= 9) { int age = this.getAge(state); if (age < this.getMaxAge()) { float growthSpeed = getGrowthSpeed(this, level, pos); if (random.nextInt((int)(25.0F / growthSpeed) + 1) == 0) { level.setBlock(pos, this.getStateForAge(age + 1), 2); } } } } public void growCrops(final Level level, final BlockPos pos, final BlockState state) { int age = Math.min(this.getMaxAge(), this.getAge(state) + this.getBonemealAgeIncrease(level)); level.setBlock(pos, this.getStateForAge(age), 2); } protected int getBonemealAgeIncrease(final Level level) { return Mth.nextInt(level.getRandom(), 2, 5); } protected static float getGrowthSpeed(final Block type, final BlockGetter level, final BlockPos pos) { float speed = 1.0F; BlockPos below = pos.below(); for (int xx = -1; xx <= 1; xx++) { for (int zz = -1; zz <= 1; zz++) { float blockSpeed = 0.0F; BlockState blockState = level.getBlockState(below.offset(xx, 0, zz)); if (blockState.is(BlockTags.GROWS_CROPS)) { blockSpeed = 1.0F; if ((Integer)blockState.getValueOrElse(FarmlandBlock.MOISTURE, 0) > 0) { blockSpeed = 3.0F; } } if (xx != 0 || zz != 0) { blockSpeed /= 4.0F; } speed += blockSpeed; } } BlockPos north = pos.north(); BlockPos south = pos.south(); BlockPos west = pos.west(); BlockPos east = pos.east(); boolean horizontal = level.getBlockState(west).is(type) || level.getBlockState(east).is(type); boolean vertical = level.getBlockState(north).is(type) || level.getBlockState(south).is(type); if (horizontal && vertical) { speed /= 2.0F; } else { boolean diagonal = level.getBlockState(west.north()).is(type) || level.getBlockState(east.north()).is(type) || level.getBlockState(east.south()).is(type) || level.getBlockState(west.south()).is(type); if (diagonal) { speed /= 2.0F; } } return speed; } @Override protected boolean canSurvive(final BlockState state, final LevelReader level, final BlockPos pos) { return hasSufficientLight(level, pos) && super.canSurvive(state, level, pos); } protected static boolean hasSufficientLight(final LevelReader level, final BlockPos pos) { return level.getRawBrightness(pos, 0) >= 8; } @Override protected void entityInside( final BlockState state, final Level level, final BlockPos pos, final Entity entity, final InsideBlockEffectApplier effectApplier, final boolean isPrecise ) { if (level instanceof ServerLevel serverLevel && entity instanceof Ravager && serverLevel.getGameRules().get(GameRules.MOB_GRIEFING)) { serverLevel.destroyBlock(pos, true, entity); } super.entityInside(state, level, pos, entity, effectApplier, isPrecise); } protected ItemLike getBaseSeedId() { return Items.WHEAT_SEEDS; } @Override protected ItemStack getCloneItemStack(final LevelReader level, final BlockPos pos, final BlockState state, final boolean includeData) { return new ItemStack(this.getBaseSeedId()); } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { return !this.isMaxAge(state); } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return true; } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { this.growCrops(level, pos, state); } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(AGE); } }