package net.minecraft.world.level.block; import com.google.common.collect.BiMap; import com.mojang.serialization.MapCodec; import java.util.Optional; import java.util.function.Predicate; import net.minecraft.advancements.triggers.CriteriaTriggers; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerPlayer; import net.minecraft.tags.BlockTags; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntitySpawnReason; import net.minecraft.world.entity.EntityTypes; import net.minecraft.world.entity.animal.golem.CopperGolem; import net.minecraft.world.entity.animal.golem.IronGolem; import net.minecraft.world.entity.animal.golem.SnowGolem; import net.minecraft.world.item.HoneycombItem; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.pattern.BlockInWorld; import net.minecraft.world.level.block.state.pattern.BlockPattern; import net.minecraft.world.level.block.state.pattern.BlockPatternBuilder; import net.minecraft.world.level.block.state.predicate.BlockStatePredicate; import net.minecraft.world.level.block.state.properties.EnumProperty; import org.jspecify.annotations.Nullable; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class CarvedPumpkinBlock extends HorizontalDirectionalBlock { public static final MapCodec CODEC = simpleCodec(CarvedPumpkinBlock::new); public static final EnumProperty FACING = HorizontalDirectionalBlock.FACING; @Nullable private BlockPattern snowGolemBase; @Nullable private BlockPattern snowGolemFull; @Nullable private BlockPattern ironGolemBase; @Nullable private BlockPattern ironGolemFull; @Nullable private BlockPattern copperGolemBase; @Nullable private BlockPattern copperGolemFull; private static final Predicate PUMPKINS_PREDICATE = input -> input.is(Blocks.CARVED_PUMPKIN) || input.is(Blocks.JACK_O_LANTERN); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public CarvedPumpkinBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH)); } @Override protected void onPlace(final BlockState state, final Level level, final BlockPos pos, final BlockState oldState, final boolean movedByPiston) { if (!oldState.is(state.getBlock())) { this.trySpawnGolem(level, pos); } } public boolean canSpawnGolem(final LevelReader level, final BlockPos topPos) { return this.getOrCreateSnowGolemBase().find(level, topPos) != null || this.getOrCreateIronGolemBase().find(level, topPos) != null || this.getOrCreateCopperGolemBase().find(level, topPos) != null; } private void trySpawnGolem(final Level level, final BlockPos topPos) { BlockPattern.BlockPatternMatch snowGolemMatch = this.getOrCreateSnowGolemFull().find(level, topPos); if (snowGolemMatch != null) { SnowGolem snowGolem = EntityTypes.SNOW_GOLEM.create(level, EntitySpawnReason.TRIGGERED); if (snowGolem != null) { spawnGolemInWorld(level, snowGolemMatch, snowGolem, snowGolemMatch.getBlock(0, 2, 0).getPos()); return; } } BlockPattern.BlockPatternMatch ironGolemMatch = this.getOrCreateIronGolemFull().find(level, topPos); if (ironGolemMatch != null) { IronGolem ironGolem = EntityTypes.IRON_GOLEM.create(level, EntitySpawnReason.TRIGGERED); if (ironGolem != null) { ironGolem.setPlayerCreated(true); spawnGolemInWorld(level, ironGolemMatch, ironGolem, ironGolemMatch.getBlock(1, 2, 0).getPos()); return; } } BlockPattern.BlockPatternMatch copperGolemMatch = this.getOrCreateCopperGolemFull().find(level, topPos); if (copperGolemMatch != null) { CopperGolem copperGolem = EntityTypes.COPPER_GOLEM.create(level, EntitySpawnReason.TRIGGERED); if (copperGolem != null) { spawnGolemInWorld(level, copperGolemMatch, copperGolem, copperGolemMatch.getBlock(0, 0, 0).getPos()); this.replaceCopperBlockWithChest(level, copperGolemMatch); copperGolem.spawn(this.getWeatherStateFromPattern(copperGolemMatch)); } } } private WeatheringCopper.WeatherState getWeatherStateFromPattern(final BlockPattern.BlockPatternMatch copperGolemMatch) { BlockState state = copperGolemMatch.getBlock(0, 1, 0).getState(); return state.getBlock() instanceof WeatheringCopper copper ? copper.getAge() : ((WeatheringCopper)Optional.ofNullable((Block)((BiMap)HoneycombItem.WAX_OFF_BY_BLOCK.get()).get(state.getBlock())) .filter(weatheringCopper -> weatheringCopper instanceof WeatheringCopper) .map(weatheringCopper -> (WeatheringCopper)weatheringCopper) .orElse((WeatheringCopper)Blocks.COPPER_BLOCK.weathering().unaffected())) .getAge(); } private static void spawnGolemInWorld(final Level level, final BlockPattern.BlockPatternMatch match, final Entity golem, final BlockPos spawnPos) { clearPatternBlocks(level, match); golem.snapTo(spawnPos.getX() + 0.5, spawnPos.getY() + 0.05, spawnPos.getZ() + 0.5, 0.0F, 0.0F); level.addFreshEntity(golem); for (ServerPlayer player : level.getEntitiesOfClass(ServerPlayer.class, golem.getBoundingBox().inflate(5.0))) { CriteriaTriggers.SUMMONED_ENTITY.trigger(player, golem); } updatePatternBlocks(level, match); } public static void clearPatternBlocks(final Level level, final BlockPattern.BlockPatternMatch match) { for (int x = 0; x < match.getWidth(); x++) { for (int y = 0; y < match.getHeight(); y++) { BlockInWorld block = match.getBlock(x, y, 0); level.setBlock(block.getPos(), Blocks.AIR.defaultBlockState(), 2); level.levelEvent(2001, block.getPos(), Block.getId(block.getState())); } } } public static void updatePatternBlocks(final Level level, final BlockPattern.BlockPatternMatch match) { for (int x = 0; x < match.getWidth(); x++) { for (int y = 0; y < match.getHeight(); y++) { BlockInWorld block = match.getBlock(x, y, 0); level.updateNeighborsAt(block.getPos(), Blocks.AIR); } } } @Override public BlockState getStateForPlacement(final BlockPlaceContext context) { return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()); } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(FACING); } private BlockPattern getOrCreateSnowGolemBase() { if (this.snowGolemBase == null) { this.snowGolemBase = BlockPatternBuilder.start() .aisle(" ", "#", "#") .where('#', BlockInWorld.hasState(BlockStatePredicate.forBlock(Blocks.SNOW_BLOCK))) .build(); } return this.snowGolemBase; } private BlockPattern getOrCreateSnowGolemFull() { if (this.snowGolemFull == null) { this.snowGolemFull = BlockPatternBuilder.start() .aisle("^", "#", "#") .where('^', BlockInWorld.hasState(PUMPKINS_PREDICATE)) .where('#', BlockInWorld.hasState(BlockStatePredicate.forBlock(Blocks.SNOW_BLOCK))) .build(); } return this.snowGolemFull; } private BlockPattern getOrCreateIronGolemBase() { if (this.ironGolemBase == null) { this.ironGolemBase = BlockPatternBuilder.start() .aisle("~ ~", "###", "~#~") .where('#', BlockInWorld.hasState(BlockStatePredicate.forBlock(Blocks.IRON_BLOCK))) .where('~', BlockInWorld.hasState(BlockBehaviour.BlockStateBase::isAir)) .build(); } return this.ironGolemBase; } private BlockPattern getOrCreateIronGolemFull() { if (this.ironGolemFull == null) { this.ironGolemFull = BlockPatternBuilder.start() .aisle("~^~", "###", "~#~") .where('^', BlockInWorld.hasState(PUMPKINS_PREDICATE)) .where('#', BlockInWorld.hasState(BlockStatePredicate.forBlock(Blocks.IRON_BLOCK))) .where('~', BlockInWorld.hasState(BlockBehaviour.BlockStateBase::isAir)) .build(); } return this.ironGolemFull; } private BlockPattern getOrCreateCopperGolemBase() { if (this.copperGolemBase == null) { this.copperGolemBase = BlockPatternBuilder.start().aisle(" ", "#").where('#', BlockInWorld.hasState(block -> block.is(BlockTags.COPPER))).build(); } return this.copperGolemBase; } private BlockPattern getOrCreateCopperGolemFull() { if (this.copperGolemFull == null) { this.copperGolemFull = BlockPatternBuilder.start() .aisle("^", "#") .where('^', BlockInWorld.hasState(PUMPKINS_PREDICATE)) .where('#', BlockInWorld.hasState(block -> block.is(BlockTags.COPPER))) .build(); } return this.copperGolemFull; } public void replaceCopperBlockWithChest(final Level level, final BlockPattern.BlockPatternMatch match) { BlockInWorld copperBlock = match.getBlock(0, 1, 0); BlockInWorld pumpkinBlock = match.getBlock(0, 0, 0); Direction facing = pumpkinBlock.getState().getValue(FACING); BlockState blockState = CopperChestBlock.getFromCopperBlock(copperBlock.getState().getBlock(), facing, level, copperBlock.getPos()); level.setBlock(copperBlock.getPos(), blockState, 2); } }