package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.stats.Stats; import net.minecraft.tags.ItemTags; import net.minecraft.util.RandomSource; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class CakeBlock extends Block { public static final MapCodec CODEC = simpleCodec(CakeBlock::new); public static final int MAX_BITES = 6; public static final IntegerProperty BITES = BlockStateProperties.BITES; public static final int FULL_CAKE_SIGNAL = getOutputSignal(0); private static final VoxelShape[] SHAPES = Block.boxes(6, bite -> Block.box(1 + bite * 2, 0.0, 1.0, 15.0, 8.0, 15.0)); @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public CakeBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(BITES, 0)); } @Override protected VoxelShape getShape(final BlockState state, final BlockGetter level, final BlockPos pos, final CollisionContext context) { return SHAPES[state.getValue(BITES)]; } @Override protected InteractionResult useItemOn( final ItemStack itemStack, final BlockState state, final Level level, final BlockPos pos, final Player player, final InteractionHand hand, final BlockHitResult hitResult ) { Item item = itemStack.getItem(); if (itemStack.is(ItemTags.CANDLES) && (Integer)state.getValue(BITES) == 0 && Block.byItem(item) instanceof CandleBlock candleBlock) { itemStack.consume(1, player); level.playSound(null, pos, SoundEvents.CAKE_ADD_CANDLE, SoundSource.BLOCKS, 1.0F, 1.0F); level.setBlockAndUpdate(pos, CandleCakeBlock.byCandle(candleBlock)); level.gameEvent(player, GameEvent.BLOCK_CHANGE, pos); player.awardStat(Stats.ITEM_USED.get(item)); return InteractionResult.SUCCESS; } else { return InteractionResult.TRY_WITH_EMPTY_HAND; } } @Override protected InteractionResult useWithoutItem(final BlockState state, final Level level, final BlockPos pos, final Player player, final BlockHitResult hitResult) { if (level.isClientSide()) { if (eat(level, pos, state, player).consumesAction()) { return InteractionResult.SUCCESS; } if (player.getItemInHand(InteractionHand.MAIN_HAND).isEmpty()) { return InteractionResult.CONSUME; } } return eat(level, pos, state, player); } protected static InteractionResult eat(final LevelAccessor level, final BlockPos pos, final BlockState state, final Player player) { if (!player.canEat(false)) { return InteractionResult.PASS; } else { player.awardStat(Stats.EAT_CAKE_SLICE); player.getFoodData().eat(2, 0.1F); int bites = (Integer)state.getValue(BITES); level.gameEvent(player, GameEvent.EAT, pos); if (bites < 6) { level.setBlock(pos, state.setValue(BITES, bites + 1), 3); } else { level.removeBlock(pos, false); level.gameEvent(player, GameEvent.BLOCK_DESTROY, pos); } return InteractionResult.SUCCESS; } } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { return directionToNeighbour == Direction.DOWN && !state.canSurvive(level, pos) ? Blocks.AIR.defaultBlockState() : super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override protected boolean canSurvive(final BlockState state, final LevelReader level, final BlockPos pos) { return level.getBlockState(pos.below()).isSolid(); } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(BITES); } @Override protected int getAnalogOutputSignal(final BlockState state, final Level level, final BlockPos pos, final Direction direction) { return getOutputSignal((Integer)state.getValue(BITES)); } public static int getOutputSignal(final int bitesTaken) { return (7 - bitesTaken) * 2; } @Override protected boolean hasAnalogOutputSignal(final BlockState state) { return true; } @Override protected boolean isPathfindable(final BlockState state, final PathComputationType type) { return false; } }