package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.core.BlockPos; import net.minecraft.core.registries.Registries; import net.minecraft.resources.ResourceKey; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.levelgen.feature.ConfiguredFeature; public class BonemealableFeaturePlacerBlock extends Block implements BonemealableBlock { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( i -> i.group(ResourceKey.codec(Registries.CONFIGURED_FEATURE).fieldOf("feature").forGetter(b -> b.feature), propertiesCodec()) .apply(i, BonemealableFeaturePlacerBlock::new) ); private final ResourceKey> feature; @Override public MapCodec codec() { return CODEC; } public BonemealableFeaturePlacerBlock(final ResourceKey> feature, final BlockBehaviour.Properties properties) { super(properties); this.feature = feature; } @Override public boolean isValidBonemealTarget(final LevelReader level, final BlockPos pos, final BlockState state) { return level.getBlockState(pos.above()).isAir(); } @Override public boolean isBonemealSuccess(final Level level, final RandomSource random, final BlockPos pos, final BlockState state) { return true; } @Override public void performBonemeal(final ServerLevel level, final RandomSource random, final BlockPos pos, final BlockState state) { level.registryAccess() .lookup(Registries.CONFIGURED_FEATURE) .flatMap(registry -> registry.get(this.feature)) .ifPresent(mossPatch -> ((ConfiguredFeature)mossPatch.value()).place(level, level.getChunkSource().getGenerator(), random, pos.above())); } @Override public BonemealableBlock.Type getType() { return BonemealableBlock.Type.NEIGHBOR_SPREADER; } }