package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.material.Fluid; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import org.jspecify.annotations.Nullable; /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public class BarrierBlock extends Block implements SimpleWaterloggedBlock { public static final MapCodec CODEC = simpleCodec(BarrierBlock::new); public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; @Override public MapCodec codec() { return CODEC; } /** * Access widened by fabric-transitive-access-wideners-v1 to accessible */ public BarrierBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.defaultBlockState().setValue(WATERLOGGED, false)); } @Override protected boolean propagatesSkylightDown(final BlockState state) { return state.getFluidState().isEmpty(); } @Override protected RenderShape getRenderShape(final BlockState state) { return RenderShape.INVISIBLE; } @Override protected float getShadeBrightness(final BlockState state, final BlockGetter level, final BlockPos pos) { return 1.0F; } @Override protected BlockState updateShape( final BlockState state, final LevelReader level, final ScheduledTickAccess ticks, final BlockPos pos, final Direction directionToNeighbour, final BlockPos neighbourPos, final BlockState neighbourState, final RandomSource random ) { if ((Boolean)state.getValue(WATERLOGGED)) { ticks.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, ticks, pos, directionToNeighbour, neighbourPos, neighbourState, random); } @Override protected FluidState getFluidState(final BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Nullable @Override public BlockState getStateForPlacement(final BlockPlaceContext context) { return this.defaultBlockState().setValue(WATERLOGGED, context.getLevel().getFluidState(context.getClickedPos()).is(Fluids.WATER)); } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(WATERLOGGED); } @Override public ItemStack pickupBlock(@Nullable final LivingEntity user, final LevelAccessor level, final BlockPos pos, final BlockState state) { return user instanceof Player player && player.isCreative() ? SimpleWaterloggedBlock.super.pickupBlock(user, level, pos, state) : ItemStack.EMPTY; } @Override public boolean canPlaceLiquid(@Nullable final LivingEntity user, final BlockGetter level, final BlockPos pos, final BlockState state, final Fluid type) { return user instanceof Player player && player.isCreative() ? SimpleWaterloggedBlock.super.canPlaceLiquid(user, level, pos, state, type) : false; } }