package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.stats.Stats; import net.minecraft.util.RandomSource; import net.minecraft.world.Containers; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.monster.piglin.PiglinAi; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.AbstractContainerMenu; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.entity.BarrelBlockEntity; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.phys.BlockHitResult; import org.jspecify.annotations.Nullable; public class BarrelBlock extends BaseEntityBlock { public static final MapCodec CODEC = simpleCodec(BarrelBlock::new); public static final EnumProperty FACING = BlockStateProperties.FACING; public static final BooleanProperty OPEN = BlockStateProperties.OPEN; @Override public MapCodec codec() { return CODEC; } public BarrelBlock(final BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(OPEN, false)); } @Override protected InteractionResult useWithoutItem(final BlockState state, final Level level, final BlockPos pos, final Player player, final BlockHitResult hitResult) { if (level instanceof ServerLevel serverLevel && level.getBlockEntity(pos) instanceof BarrelBlockEntity barrelBlockEntity) { player.openMenu(barrelBlockEntity); player.awardStat(Stats.OPEN_BARREL); PiglinAi.angerNearbyPiglins(serverLevel, player, true); } return InteractionResult.SUCCESS; } @Override protected void affectNeighborsAfterRemoval(final BlockState state, final ServerLevel level, final BlockPos pos, final boolean movedByPiston) { Containers.updateNeighboursAfterDestroy(state, level, pos); } @Override protected void tick(final BlockState state, final ServerLevel level, final BlockPos pos, final RandomSource random) { if (level.getBlockEntity(pos) instanceof BarrelBlockEntity barrelBlockEntity) { barrelBlockEntity.recheckOpen(); } } @Nullable @Override public BlockEntity newBlockEntity(final BlockPos worldPosition, final BlockState blockState) { return new BarrelBlockEntity(worldPosition, blockState); } @Override protected boolean hasAnalogOutputSignal(final BlockState state) { return true; } @Override protected int getAnalogOutputSignal(final BlockState state, final Level level, final BlockPos pos, final Direction direction) { return AbstractContainerMenu.getRedstoneSignalFromBlockEntity(level.getBlockEntity(pos)); } @Override protected BlockState rotate(final BlockState state, final Rotation rotation) { return state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override protected BlockState mirror(final BlockState state, final Mirror mirror) { return state.rotate(mirror.getRotation(state.getValue(FACING))); } @Override protected void createBlockStateDefinition(final StateDefinition.Builder builder) { builder.add(FACING, OPEN); } @Override public BlockState getStateForPlacement(final BlockPlaceContext context) { return this.defaultBlockState().setValue(FACING, context.getNearestLookingDirection().getOpposite()); } }