package net.minecraft.world.item.enchantment.effects; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.Optional; import net.minecraft.core.BlockPos; import net.minecraft.core.Holder; import net.minecraft.core.Vec3i; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.Entity; import net.minecraft.world.item.enchantment.EnchantedItemInUse; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate; import net.minecraft.world.level.levelgen.feature.stateproviders.BlockStateProvider; import net.minecraft.world.phys.Vec3; public record ReplaceBlock(Vec3i offset, Optional predicate, BlockStateProvider blockState, Optional> triggerGameEvent) implements EnchantmentEntityEffect { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( i -> i.group( Vec3i.CODEC.optionalFieldOf("offset", Vec3i.ZERO).forGetter(ReplaceBlock::offset), BlockPredicate.CODEC.optionalFieldOf("predicate").forGetter(ReplaceBlock::predicate), BlockStateProvider.CODEC.fieldOf("block_state").forGetter(ReplaceBlock::blockState), GameEvent.CODEC.optionalFieldOf("trigger_game_event").forGetter(ReplaceBlock::triggerGameEvent) ) .apply(i, ReplaceBlock::new) ); @Override public void apply(final ServerLevel serverLevel, final int enchantmentLevel, final EnchantedItemInUse item, final Entity entity, final Vec3 position) { BlockPos pos = BlockPos.containing(position).offset(this.offset); if ((Boolean)this.predicate.map(p -> p.test(serverLevel, pos)).orElse(true) && serverLevel.setBlockAndUpdate(pos, this.blockState.getState(serverLevel, entity.getRandom(), pos))) { this.triggerGameEvent.ifPresent(event -> serverLevel.gameEvent(entity, event, pos)); } } @Override public MapCodec codec() { return CODEC; } }