package net.minecraft.world.item.enchantment.effects; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.List; import net.minecraft.core.Holder; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.util.ExtraCodecs; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.util.valueproviders.FloatProvider; import net.minecraft.util.valueproviders.FloatProviders; import net.minecraft.world.entity.Entity; import net.minecraft.world.item.enchantment.EnchantedItemInUse; import net.minecraft.world.phys.Vec3; public record PlaySoundEffect(List> soundEvents, FloatProvider volume, FloatProvider pitch) implements EnchantmentEntityEffect { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( i -> i.group( ExtraCodecs.compactListCodec(SoundEvent.CODEC, SoundEvent.CODEC.sizeLimitedListOf(255)).fieldOf("sound").forGetter(PlaySoundEffect::soundEvents), FloatProviders.codec(1.0E-5F, 10.0F).fieldOf("volume").forGetter(PlaySoundEffect::volume), FloatProviders.codec(1.0E-5F, 2.0F).fieldOf("pitch").forGetter(PlaySoundEffect::pitch) ) .apply(i, PlaySoundEffect::new) ); @Override public void apply(final ServerLevel serverLevel, final int enchantmentLevel, final EnchantedItemInUse item, final Entity entity, final Vec3 position) { if (!entity.isSilent()) { RandomSource random = entity.getRandom(); int index = Mth.clamp(enchantmentLevel - 1, 0, this.soundEvents.size() - 1); serverLevel.playSound( null, position.x(), position.y(), position.z(), (Holder)this.soundEvents.get(index), entity.getSoundSource(), this.volume.sample(random), this.pitch.sample(random) ); } } @Override public MapCodec codec() { return CODEC; } }