package net.minecraft.world.item; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.BlockParticleOption; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.EntitySelector; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.HumanoidArm; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.ProjectileUtil; import net.minecraft.world.item.context.UseOnContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.BrushableBlock; import net.minecraft.world.level.block.RenderShape; import net.minecraft.world.level.block.entity.BrushableBlockEntity; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.HitResult; import net.minecraft.world.phys.Vec3; public class BrushItem extends Item { public static final int ANIMATION_DURATION = 10; private static final int USE_DURATION = 200; public BrushItem(final Item.Properties properties) { super(properties); } @Override public InteractionResult useOn(final UseOnContext context) { Player player = context.getPlayer(); if (player != null && this.calculateHitResult(player).getType() == HitResult.Type.BLOCK) { player.startUsingItem(context.getHand()); } return InteractionResult.CONSUME; } @Override public ItemUseAnimation getUseAnimation(final ItemStack itemStack) { return ItemUseAnimation.BRUSH; } @Override public int getUseDuration(final ItemStack itemStack, final LivingEntity user) { return 200; } @Override public void onUseTick(final Level level, final LivingEntity livingEntity, final ItemStack itemStack, final int ticksRemaining) { if (ticksRemaining >= 0 && livingEntity instanceof Player player) { HitResult hitResult = this.calculateHitResult(player); if (hitResult instanceof BlockHitResult blockHitResult && hitResult.getType() == HitResult.Type.BLOCK) { int timeElapsed = this.getUseDuration(itemStack, livingEntity) - ticksRemaining + 1; boolean isLastTickBeforeBackswing = timeElapsed % 10 == 5; if (isLastTickBeforeBackswing) { BlockPos pos = blockHitResult.getBlockPos(); BlockState state = level.getBlockState(pos); HumanoidArm brushingArm = livingEntity.getUsedItemHand() == InteractionHand.MAIN_HAND ? player.getMainArm() : player.getMainArm().getOpposite(); if (state.shouldSpawnTerrainParticles() && state.getRenderShape() != RenderShape.INVISIBLE) { this.spawnDustParticles(level, blockHitResult, state, livingEntity.getViewVector(0.0F), brushingArm); } SoundEvent brushSound; if (state.getBlock() instanceof BrushableBlock brushableBlock) { brushSound = brushableBlock.getBrushSound(); } else { brushSound = SoundEvents.BRUSH_GENERIC; } level.playSound(player, pos, brushSound, SoundSource.BLOCKS); if (level instanceof ServerLevel serverLevel && level.getBlockEntity(pos) instanceof BrushableBlockEntity brushableBlockEntity) { boolean brushingUpdatedState = brushableBlockEntity.brush(level.getGameTime(), serverLevel, player, blockHitResult.getDirection(), itemStack); if (brushingUpdatedState) { EquipmentSlot equippedHand = itemStack.equals(player.getItemBySlot(EquipmentSlot.OFFHAND)) ? EquipmentSlot.OFFHAND : EquipmentSlot.MAINHAND; itemStack.hurtAndBreak(1, player, equippedHand); } } } } else { livingEntity.releaseUsingItem(); } } else { livingEntity.releaseUsingItem(); } } private HitResult calculateHitResult(final Player player) { return ProjectileUtil.getHitResultOnViewVector(player, EntitySelector.CAN_BE_PICKED, player.blockInteractionRange()); } private void spawnDustParticles( final Level level, final BlockHitResult hitResult, final BlockState state, final Vec3 viewVector, final HumanoidArm brushingArm ) { double deltaScale = 3.0; int flip = brushingArm == HumanoidArm.RIGHT ? 1 : -1; int particles = level.getRandom().nextInt(7, 12); BlockParticleOption particle = new BlockParticleOption(ParticleTypes.BLOCK, state); Direction hitDirection = hitResult.getDirection(); BrushItem.DustParticlesDelta dustParticlesDelta = BrushItem.DustParticlesDelta.fromDirection(viewVector, hitDirection); Vec3 hitLocation = hitResult.getLocation(); for (int i = 0; i < particles; i++) { level.addParticle( particle, hitLocation.x - (hitDirection == Direction.WEST ? 1.0E-6F : 0.0F), hitLocation.y, hitLocation.z - (hitDirection == Direction.NORTH ? 1.0E-6F : 0.0F), dustParticlesDelta.xd() * flip * 3.0 * level.getRandom().nextDouble(), 0.0, dustParticlesDelta.zd() * flip * 3.0 * level.getRandom().nextDouble() ); } } private record DustParticlesDelta(double xd, double yd, double zd) { private static final double ALONG_SIDE_DELTA = 1.0; private static final double OUT_FROM_SIDE_DELTA = 0.1; public static BrushItem.DustParticlesDelta fromDirection(final Vec3 viewVector, final Direction hitDirection) { double yd = 0.0; return switch (hitDirection) { case DOWN, UP -> new BrushItem.DustParticlesDelta(viewVector.z(), 0.0, -viewVector.x()); case NORTH -> new BrushItem.DustParticlesDelta(1.0, 0.0, -0.1); case SOUTH -> new BrushItem.DustParticlesDelta(-1.0, 0.0, 0.1); case WEST -> new BrushItem.DustParticlesDelta(-0.1, 0.0, -1.0); case EAST -> new BrushItem.DustParticlesDelta(0.1, 0.0, 1.0); }; } } }