package net.minecraft.world.inventory; import net.minecraft.world.Container; import net.minecraft.world.SimpleContainer; import net.minecraft.world.entity.player.Inventory; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; public class ChestMenu extends AbstractContainerMenu { private final Container container; private final int containerRows; private ChestMenu(final MenuType menuType, final int containerId, final Inventory inventory, final int rows) { this(menuType, containerId, inventory, new SimpleContainer(9 * rows), rows); } public static ChestMenu oneRow(final int containerId, final Inventory inventory) { return new ChestMenu(MenuType.GENERIC_9x1, containerId, inventory, 1); } public static ChestMenu twoRows(final int containerId, final Inventory inventory) { return new ChestMenu(MenuType.GENERIC_9x2, containerId, inventory, 2); } public static ChestMenu threeRows(final int containerId, final Inventory inventory) { return new ChestMenu(MenuType.GENERIC_9x3, containerId, inventory, 3); } public static ChestMenu fourRows(final int containerId, final Inventory inventory) { return new ChestMenu(MenuType.GENERIC_9x4, containerId, inventory, 4); } public static ChestMenu fiveRows(final int containerId, final Inventory inventory) { return new ChestMenu(MenuType.GENERIC_9x5, containerId, inventory, 5); } public static ChestMenu sixRows(final int containerId, final Inventory inventory) { return new ChestMenu(MenuType.GENERIC_9x6, containerId, inventory, 6); } public static ChestMenu threeRows(final int containerId, final Inventory inventory, final Container container) { return new ChestMenu(MenuType.GENERIC_9x3, containerId, inventory, container, 3); } public static ChestMenu sixRows(final int containerId, final Inventory inventory, final Container container) { return new ChestMenu(MenuType.GENERIC_9x6, containerId, inventory, container, 6); } public ChestMenu(final MenuType menuType, final int containerId, final Inventory inventory, final Container container, final int rows) { super(menuType, containerId); checkContainerSize(container, rows * 9); this.container = container; this.containerRows = rows; container.startOpen(inventory.player); int chestGridTop = 18; this.addChestGrid(container, 8, 18); int inventoryTop = 18 + this.containerRows * 18 + 13; this.addStandardInventorySlots(inventory, 8, inventoryTop); } private void addChestGrid(final Container container, final int left, final int top) { for (int y = 0; y < this.containerRows; y++) { for (int x = 0; x < 9; x++) { this.addSlot(new Slot(container, x + y * 9, left + x * 18, top + y * 18)); } } } @Override public boolean stillValid(final Player player) { return this.container.stillValid(player); } @Override public ItemStack quickMoveStack(final Player player, final int slotIndex) { ItemStack clicked = ItemStack.EMPTY; Slot slot = this.slots.get(slotIndex); if (slot != null && slot.hasItem()) { ItemStack stack = slot.getItem(); clicked = stack.copy(); if (slotIndex < this.containerRows * 9) { if (!this.moveItemStackTo(stack, this.containerRows * 9, this.slots.size(), true)) { return ItemStack.EMPTY; } } else if (!this.moveItemStackTo(stack, 0, this.containerRows * 9, false)) { return ItemStack.EMPTY; } if (stack.isEmpty()) { slot.setByPlayer(ItemStack.EMPTY); } else { slot.setChanged(); } } return clicked; } @Override public void removed(final Player player) { super.removed(player); this.container.stopOpen(player); } public Container getContainer() { return this.container; } public int getRowCount() { return this.containerRows; } }