package net.minecraft.world.entity.vehicle.boat; import com.google.common.collect.Lists; import java.util.List; import java.util.function.Supplier; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.network.protocol.game.ServerboundPaddleBoatPacket; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.tags.EntityTypeTags; import net.minecraft.tags.FluidTags; import net.minecraft.util.BlockUtil; import net.minecraft.util.Mth; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityDimensions; import net.minecraft.world.entity.EntitySelector; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.InterpolationHandler; import net.minecraft.world.entity.Leashable; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.MoverType; import net.minecraft.world.entity.Pose; import net.minecraft.world.entity.animal.Animal; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.vehicle.DismountHelper; import net.minecraft.world.entity.vehicle.VehicleEntity; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.ItemLike; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.LilyPadBlock; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.storage.ValueInput; import net.minecraft.world.level.storage.ValueOutput; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.BooleanOp; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; public abstract class AbstractBoat extends VehicleEntity implements Leashable { private static final EntityDataAccessor DATA_ID_PADDLE_LEFT = SynchedEntityData.defineId(AbstractBoat.class, EntityDataSerializers.BOOLEAN); private static final EntityDataAccessor DATA_ID_PADDLE_RIGHT = SynchedEntityData.defineId(AbstractBoat.class, EntityDataSerializers.BOOLEAN); private static final EntityDataAccessor DATA_ID_BUBBLE_TIME = SynchedEntityData.defineId(AbstractBoat.class, EntityDataSerializers.INT); public static final int PADDLE_LEFT = 0; public static final int PADDLE_RIGHT = 1; private static final int TIME_TO_EJECT = 60; private static final float PADDLE_SPEED = (float) (Math.PI / 8); public static final double PADDLE_SOUND_TIME = (float) (Math.PI / 4); public static final int BUBBLE_TIME = 60; private final float[] paddlePositions = new float[2]; private float outOfControlTicks; private float deltaRotation; private final InterpolationHandler interpolation = new InterpolationHandler(this, 3); private boolean inputLeft; private boolean inputRight; private boolean inputUp; private boolean inputDown; private double waterLevel; private float landFriction; private AbstractBoat.Status status; private AbstractBoat.Status oldStatus; private double lastYd; private boolean isAboveBubbleColumn; private boolean bubbleColumnDirectionIsDown; private float bubbleMultiplier; private float bubbleAngle; private float bubbleAngleO; @Nullable private Leashable.LeashData leashData; private final Supplier dropItem; public AbstractBoat(final EntityType type, final Level level, final Supplier dropItem) { super(type, level); this.dropItem = dropItem; this.blocksBuilding = true; } public void setInitialPos(final double x, final double y, final double z) { this.setPos(x, y, z); this.xo = x; this.yo = y; this.zo = z; } @Override protected Entity.MovementEmission getMovementEmission() { return Entity.MovementEmission.EVENTS; } @Override protected void defineSynchedData(final SynchedEntityData.Builder entityData) { super.defineSynchedData(entityData); entityData.define(DATA_ID_PADDLE_LEFT, false); entityData.define(DATA_ID_PADDLE_RIGHT, false); entityData.define(DATA_ID_BUBBLE_TIME, 0); } @Override public boolean canCollideWith(final Entity entity) { return canVehicleCollide(this, entity); } public static boolean canVehicleCollide(final Entity vehicle, final Entity entity) { return (entity.canBeCollidedWith(vehicle) || entity.isPushable()) && !vehicle.isPassengerOfSameVehicle(entity); } @Override public boolean canBeCollidedWith(@Nullable final Entity other) { return true; } @Override public boolean isPushable() { return true; } @Override public Vec3 getRelativePortalPosition(final Direction.Axis axis, final BlockUtil.FoundRectangle portalArea) { return LivingEntity.resetForwardDirectionOfRelativePortalPosition(super.getRelativePortalPosition(axis, portalArea)); } protected abstract double rideHeight(final EntityDimensions dimensions); @Override protected Vec3 getPassengerAttachmentPoint(final Entity passenger, final EntityDimensions dimensions, final float scale) { float offset = this.getSinglePassengerXOffset(); if (this.getPassengers().size() > 1) { int index = this.getPassengers().indexOf(passenger); if (index == 0) { offset = 0.2F; } else { offset = -0.6F; } if (passenger instanceof Animal) { offset += 0.2F; } } return new Vec3(0.0, this.rideHeight(dimensions), offset).yRot(-this.getYRot() * (float) (Math.PI / 180.0)); } @Override public void onAboveBubbleColumn(final boolean dragDown, final BlockPos pos) { if (this.level() instanceof ServerLevel) { this.isAboveBubbleColumn = true; this.bubbleColumnDirectionIsDown = dragDown; if (this.getBubbleTime() == 0) { this.setBubbleTime(60); } } if (!this.isUnderWater() && this.random.nextInt(100) == 0) { this.level() .playLocalSound(this.getX(), this.getY(), this.getZ(), this.getSwimSplashSound(), this.getSoundSource(), 1.0F, 0.8F + 0.4F * this.random.nextFloat(), false); this.level() .addParticle(ParticleTypes.SPLASH, this.getX() + this.random.nextFloat(), this.getY() + 0.7, this.getZ() + this.random.nextFloat(), 0.0, 0.0, 0.0); this.gameEvent(GameEvent.SPLASH, this.getControllingPassenger()); } } @Override public void push(final Entity entity) { if (entity instanceof AbstractBoat) { if (entity.getBoundingBox().minY < this.getBoundingBox().maxY) { super.push(entity); } } else if (entity.getBoundingBox().minY <= this.getBoundingBox().minY) { super.push(entity); } } @Override public void animateHurt(final float yaw) { this.setHurtDir(-this.getHurtDir()); this.setHurtTime(10); this.setDamage(this.getDamage() * 11.0F); } @Override public boolean isPickable() { return !this.isRemoved(); } @Override public InterpolationHandler getInterpolation() { return this.interpolation; } @Override public Direction getMotionDirection() { return this.getDirection().getClockWise(); } @Override public void tick() { this.oldStatus = this.status; this.status = this.getStatus(); if (this.status != AbstractBoat.Status.UNDER_WATER && this.status != AbstractBoat.Status.UNDER_FLOWING_WATER) { this.outOfControlTicks = 0.0F; } else { this.outOfControlTicks++; } if (!this.level().isClientSide() && this.outOfControlTicks >= 60.0F) { this.ejectPassengers(); } if (this.getHurtTime() > 0) { this.setHurtTime(this.getHurtTime() - 1); } if (this.getDamage() > 0.0F) { this.setDamage(this.getDamage() - 1.0F); } super.tick(); this.interpolation.interpolate(); if (this.isLocalInstanceAuthoritative()) { if (!(this.getFirstPassenger() instanceof Player)) { this.setPaddleState(false, false); } this.floatBoat(); if (this.level().isClientSide()) { this.controlBoat(); this.level().sendPacketToServer(new ServerboundPaddleBoatPacket(this.getPaddleState(0), this.getPaddleState(1))); } this.move(MoverType.SELF, this.getDeltaMovement()); } else { this.setDeltaMovement(Vec3.ZERO); } this.applyEffectsFromBlocks(); this.applyEffectsFromBlocks(); this.tickBubbleColumn(); for (int i = 0; i <= 1; i++) { if (this.getPaddleState(i)) { if (!this.isSilent() && this.paddlePositions[i] % (float) (Math.PI * 2) <= (float) (Math.PI / 4) && (this.paddlePositions[i] + (float) (Math.PI / 8)) % (float) (Math.PI * 2) >= (float) (Math.PI / 4)) { SoundEvent sound = this.getPaddleSound(); if (sound != null) { Vec3 viewVector = this.getViewVector(1.0F); double dx = i == 1 ? -viewVector.z : viewVector.z; double dz = i == 1 ? viewVector.x : -viewVector.x; this.level().playSound(null, this.getX() + dx, this.getY(), this.getZ() + dz, sound, this.getSoundSource(), 1.0F, 0.8F + 0.4F * this.random.nextFloat()); } } this.paddlePositions[i] = this.paddlePositions[i] + (float) (Math.PI / 8); } else { this.paddlePositions[i] = 0.0F; } } List entities = this.level().getEntities(this, this.getBoundingBox().inflate(0.2F, -0.01F, 0.2F), EntitySelector.pushableBy(this)); if (!entities.isEmpty()) { boolean addNewPassengers = !this.level().isClientSide() && !(this.getControllingPassenger() instanceof Player); for (Entity entity : entities) { if (!entity.hasPassenger(this)) { if (addNewPassengers && this.getPassengers().size() < this.getMaxPassengers() && !entity.isPassenger() && this.hasEnoughSpaceFor(entity) && entity instanceof LivingEntity && !entity.is(EntityTypeTags.CANNOT_BE_PUSHED_ONTO_BOATS)) { entity.startRiding(this); } else { this.push(entity); } } } } } private void tickBubbleColumn() { if (this.level().isClientSide()) { int clientBubbleTime = this.getBubbleTime(); if (clientBubbleTime > 0) { this.bubbleMultiplier += 0.05F; } else { this.bubbleMultiplier -= 0.1F; } this.bubbleMultiplier = Mth.clamp(this.bubbleMultiplier, 0.0F, 1.0F); this.bubbleAngleO = this.bubbleAngle; this.bubbleAngle = 10.0F * (float)Math.sin(0.5 * this.tickCount) * this.bubbleMultiplier; } else { if (!this.isAboveBubbleColumn) { this.setBubbleTime(0); } int bubbleTime = this.getBubbleTime(); if (bubbleTime > 0) { this.setBubbleTime(--bubbleTime); int diff = 60 - bubbleTime - 1; if (diff > 0 && bubbleTime == 0) { this.setBubbleTime(0); Vec3 movement = this.getDeltaMovement(); if (this.bubbleColumnDirectionIsDown) { this.setDeltaMovement(movement.add(0.0, -0.7, 0.0)); this.ejectPassengers(); } else { this.setDeltaMovement(movement.x, this.hasPassenger(e -> e instanceof Player) ? 2.7 : 0.6, movement.z); } } this.isAboveBubbleColumn = false; } } } @Nullable protected SoundEvent getPaddleSound() { return switch (this.getStatus()) { case IN_WATER, UNDER_WATER, UNDER_FLOWING_WATER -> SoundEvents.BOAT_PADDLE_WATER; case ON_LAND -> SoundEvents.BOAT_PADDLE_LAND; default -> null; }; } public void setPaddleState(final boolean left, final boolean right) { this.entityData.set(DATA_ID_PADDLE_LEFT, left); this.entityData.set(DATA_ID_PADDLE_RIGHT, right); } public float getRowingTime(final int side, final float a) { return this.getPaddleState(side) ? Mth.clampedLerp(a, this.paddlePositions[side] - (float) (Math.PI / 8), this.paddlePositions[side]) : 0.0F; } @Nullable @Override public Leashable.LeashData getLeashData() { return this.leashData; } @Override public void setLeashData(@Nullable final Leashable.LeashData leashData) { this.leashData = leashData; } @Override public Vec3 getLeashOffset() { return new Vec3(0.0, 0.88F * this.getBbHeight(), 0.64F * this.getBbWidth()); } @Override public boolean supportQuadLeash() { return true; } @Override public Vec3[] getQuadLeashOffsets() { return Leashable.createQuadLeashOffsets(this, 0.0, 0.64, 0.382, 0.88); } private AbstractBoat.Status getStatus() { AbstractBoat.Status waterStatus = this.isUnderwater(); if (waterStatus != null) { this.waterLevel = this.getBoundingBox().maxY; return waterStatus; } else if (this.checkInWater()) { return AbstractBoat.Status.IN_WATER; } else { float friction = this.getGroundFriction(); if (friction > 0.0F) { this.landFriction = friction; return AbstractBoat.Status.ON_LAND; } else { return AbstractBoat.Status.IN_AIR; } } } public float getWaterLevelAbove() { AABB aabb = this.getBoundingBox(); int minX = Mth.floor(aabb.minX); int maxX = Mth.ceil(aabb.maxX); int minY = Mth.floor(aabb.maxY); int maxY = Mth.ceil(aabb.maxY - this.lastYd); int minZ = Mth.floor(aabb.minZ); int maxZ = Mth.ceil(aabb.maxZ); BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos(); label39: for (int y = minY; y < maxY; y++) { float blockHeight = 0.0F; for (int x = minX; x < maxX; x++) { for (int z = minZ; z < maxZ; z++) { pos.set(x, y, z); FluidState fluidState = this.level().getFluidState(pos); if (fluidState.is(FluidTags.WATER)) { blockHeight = Math.max(blockHeight, fluidState.getHeight(this.level(), pos)); } if (blockHeight >= 1.0F) { continue label39; } } } if (blockHeight < 1.0F) { return pos.getY() + blockHeight; } } return maxY + 1; } public float getGroundFriction() { AABB bb = this.getBoundingBox(); AABB box = new AABB(bb.minX, bb.minY - 0.001, bb.minZ, bb.maxX, bb.minY, bb.maxZ); int x0 = Mth.floor(box.minX) - 1; int x1 = Mth.ceil(box.maxX) + 1; int y0 = Mth.floor(box.minY) - 1; int y1 = Mth.ceil(box.maxY) + 1; int z0 = Mth.floor(box.minZ) - 1; int z1 = Mth.ceil(box.maxZ) + 1; VoxelShape boatShape = Shapes.create(box); float friction = 0.0F; int count = 0; BlockPos.MutableBlockPos blockPos = new BlockPos.MutableBlockPos(); for (int x = x0; x < x1; x++) { for (int z = z0; z < z1; z++) { int edges = (x != x0 && x != x1 - 1 ? 0 : 1) + (z != z0 && z != z1 - 1 ? 0 : 1); if (edges != 2) { for (int y = y0; y < y1; y++) { if (edges <= 0 || y != y0 && y != y1 - 1) { blockPos.set(x, y, z); BlockState blockState = this.level().getBlockState(blockPos); if (!(blockState.getBlock() instanceof LilyPadBlock) && Shapes.joinIsNotEmpty(blockState.getCollisionShape(this.level(), blockPos).move(blockPos), boatShape, BooleanOp.AND)) { friction += blockState.getBlock().getFriction(); count++; } } } } } } return friction / count; } private boolean checkInWater() { AABB bb = this.getBoundingBox(); int minX = Mth.floor(bb.minX); int maxX = Mth.ceil(bb.maxX); int minY = Mth.floor(bb.minY); int maxY = Mth.ceil(bb.minY + 0.001); int minZ = Mth.floor(bb.minZ); int maxZ = Mth.ceil(bb.maxZ); boolean inWater = false; this.waterLevel = -Double.MAX_VALUE; BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos(); for (int x = minX; x < maxX; x++) { for (int y = minY; y < maxY; y++) { for (int z = minZ; z < maxZ; z++) { pos.set(x, y, z); FluidState fluidState = this.level().getFluidState(pos); if (fluidState.is(FluidTags.WATER)) { float height = y + fluidState.getHeight(this.level(), pos); this.waterLevel = Math.max(height, this.waterLevel); inWater |= bb.minY < height; } } } } return inWater; } @Nullable private AbstractBoat.Status isUnderwater() { AABB aabb = this.getBoundingBox(); double maxY = aabb.maxY + 0.001; int x0 = Mth.floor(aabb.minX); int x1 = Mth.ceil(aabb.maxX); int y0 = Mth.floor(aabb.maxY); int y1 = Mth.ceil(maxY); int z0 = Mth.floor(aabb.minZ); int z1 = Mth.ceil(aabb.maxZ); boolean underWater = false; BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos(); for (int x = x0; x < x1; x++) { for (int y = y0; y < y1; y++) { for (int z = z0; z < z1; z++) { pos.set(x, y, z); FluidState fluidState = this.level().getFluidState(pos); if (fluidState.is(FluidTags.WATER) && maxY < pos.getY() + fluidState.getHeight(this.level(), pos)) { if (!fluidState.isSource()) { return AbstractBoat.Status.UNDER_FLOWING_WATER; } underWater = true; } } } } return underWater ? AbstractBoat.Status.UNDER_WATER : null; } @Override protected double getDefaultGravity() { return 0.04; } private void floatBoat() { double vspeed = -this.getGravity(); double buoyancy = 0.0; float invFriction = 0.05F; if (this.oldStatus == AbstractBoat.Status.IN_AIR && this.status != AbstractBoat.Status.IN_AIR && this.status != AbstractBoat.Status.ON_LAND) { this.waterLevel = this.getY(1.0); double targetY = this.getWaterLevelAbove() - this.getBbHeight() + 0.101; if (this.level().noCollision(this, this.getBoundingBox().move(0.0, targetY - this.getY(), 0.0))) { this.setPos(this.getX(), targetY, this.getZ()); this.setDeltaMovement(this.getDeltaMovement().multiply(1.0, 0.0, 1.0)); this.lastYd = 0.0; } this.status = AbstractBoat.Status.IN_WATER; } else { if (this.status == AbstractBoat.Status.IN_WATER) { buoyancy = (this.waterLevel - this.getY()) / this.getBbHeight(); invFriction = 0.9F; } else if (this.status == AbstractBoat.Status.UNDER_FLOWING_WATER) { vspeed = -7.0E-4; invFriction = 0.9F; } else if (this.status == AbstractBoat.Status.UNDER_WATER) { buoyancy = 0.01F; invFriction = 0.45F; } else if (this.status == AbstractBoat.Status.IN_AIR) { invFriction = 0.9F; } else if (this.status == AbstractBoat.Status.ON_LAND) { invFriction = this.landFriction; if (this.getControllingPassenger() instanceof Player) { this.landFriction /= 2.0F; } } Vec3 movement = this.getDeltaMovement(); this.setDeltaMovement(movement.x * invFriction, movement.y + vspeed, movement.z * invFriction); this.deltaRotation *= invFriction; if (buoyancy > 0.0) { Vec3 deltaMovement = this.getDeltaMovement(); this.setDeltaMovement(deltaMovement.x, (deltaMovement.y + buoyancy * (this.getDefaultGravity() / 0.65)) * 0.75, deltaMovement.z); } } } @Override protected float getAirDrag() { return 1.0F; } private void controlBoat() { if (this.isVehicle()) { float acceleration = 0.0F; if (this.inputLeft) { this.deltaRotation--; } if (this.inputRight) { this.deltaRotation++; } if (this.inputRight != this.inputLeft && !this.inputUp && !this.inputDown) { acceleration += 0.005F; } this.setYRot(this.getYRot() + this.deltaRotation); if (this.inputUp) { acceleration += 0.04F; } if (this.inputDown) { acceleration -= 0.005F; } this.setDeltaMovement( this.getDeltaMovement() .add(Mth.sin(-this.getYRot() * (float) (Math.PI / 180.0)) * acceleration, 0.0, Mth.cos(this.getYRot() * (float) (Math.PI / 180.0)) * acceleration) ); this.setPaddleState(this.inputRight && !this.inputLeft || this.inputUp, this.inputLeft && !this.inputRight || this.inputUp); } } protected float getSinglePassengerXOffset() { return 0.0F; } public boolean hasEnoughSpaceFor(final Entity entity) { return entity.getBbWidth() < this.getBbWidth(); } @Override protected void positionRider(final Entity passenger, final Entity.MoveFunction moveFunction) { super.positionRider(passenger, moveFunction); if (!passenger.is(EntityTypeTags.CAN_TURN_IN_BOATS)) { passenger.setYRot(passenger.getYRot() + this.deltaRotation); passenger.setYHeadRot(passenger.getYHeadRot() + this.deltaRotation); this.clampRotation(passenger); if (passenger instanceof Animal animal && this.getPassengers().size() == this.getMaxPassengers()) { int rotationOffset = passenger.getId() % 2 == 0 ? 90 : 270; passenger.setYBodyRot(animal.yBodyRot + rotationOffset); passenger.setYHeadRot(passenger.getYHeadRot() + rotationOffset); } } } @Override public Vec3 getDismountLocationForPassenger(final LivingEntity passenger) { Vec3 direction = getCollisionHorizontalEscapeVector(this.getBbWidth() * Mth.SQRT_OF_TWO, passenger.getBbWidth(), passenger.getYRot()); double targetX = this.getX() + direction.x; double targetZ = this.getZ() + direction.z; BlockPos targetBlockPos = BlockPos.containing(targetX, this.getBoundingBox().maxY, targetZ); BlockPos belowBlockPos = targetBlockPos.below(); if (!this.level().isWaterAt(belowBlockPos)) { List targets = Lists.newArrayList(); double targetFloor = this.level().getBlockFloorHeight(targetBlockPos); if (DismountHelper.isBlockFloorValid(targetFloor)) { targets.add(new Vec3(targetX, targetBlockPos.getY() + targetFloor, targetZ)); } double belowFloor = this.level().getBlockFloorHeight(belowBlockPos); if (DismountHelper.isBlockFloorValid(belowFloor)) { targets.add(new Vec3(targetX, belowBlockPos.getY() + belowFloor, targetZ)); } for (Pose dismountPose : passenger.getDismountPoses()) { for (Vec3 target : targets) { if (DismountHelper.canDismountTo(this.level(), target, passenger, dismountPose)) { passenger.setPose(dismountPose); return target; } } } } return super.getDismountLocationForPassenger(passenger); } protected void clampRotation(final Entity passenger) { passenger.setYBodyRot(this.getYRot()); float delta = Mth.wrapDegrees(passenger.getYRot() - this.getYRot()); float targetDelta = Mth.clamp(delta, -105.0F, 105.0F); passenger.yRotO += targetDelta - delta; passenger.setYRot(passenger.getYRot() + targetDelta - delta); passenger.setYHeadRot(passenger.getYRot()); } @Override public void onPassengerTurned(final Entity passenger) { this.clampRotation(passenger); } @Override protected void addAdditionalSaveData(final ValueOutput output) { this.writeLeashData(output, this.leashData); } @Override protected void readAdditionalSaveData(final ValueInput input) { this.readLeashData(input); } @Override public InteractionResult interact(final Player player, final InteractionHand hand, final Vec3 location) { InteractionResult superInteraction = super.interact(player, hand, location); if (superInteraction != InteractionResult.PASS) { return superInteraction; } else { return (InteractionResult)(player.isSecondaryUseActive() || !(this.outOfControlTicks < 60.0F) || !this.level().isClientSide() && !player.startRiding(this) ? InteractionResult.PASS : InteractionResult.SUCCESS); } } @Override public void remove(final Entity.RemovalReason reason) { if (!this.level().isClientSide() && reason.shouldDestroy() && this.isLeashed()) { this.dropLeash(); } super.remove(reason); } @Override protected void checkFallDamage(final double ya, final boolean onGround, final BlockState onState, final BlockPos pos) { this.lastYd = this.getDeltaMovement().y; if (!this.isPassenger()) { if (onGround) { this.resetFallDistance(); } else if (!this.level().getFluidState(this.blockPosition().below()).is(FluidTags.WATER) && ya < 0.0) { this.fallDistance -= (float)ya; } } } public boolean getPaddleState(final int side) { return this.entityData.get(side == 0 ? DATA_ID_PADDLE_LEFT : DATA_ID_PADDLE_RIGHT) && this.getControllingPassenger() != null; } private void setBubbleTime(final int val) { this.entityData.set(DATA_ID_BUBBLE_TIME, val); } private int getBubbleTime() { return this.entityData.get(DATA_ID_BUBBLE_TIME); } public float getBubbleAngle(final float a) { return Mth.lerp(a, this.bubbleAngleO, this.bubbleAngle); } @Override protected boolean canAddPassenger(final Entity passenger) { return this.getPassengers().size() < this.getMaxPassengers() && !this.isEyeInFluid(FluidTags.WATER); } protected int getMaxPassengers() { return 2; } @Nullable @Override public LivingEntity getControllingPassenger() { return this.getFirstPassenger() instanceof LivingEntity passenger ? passenger : super.getControllingPassenger(); } public void setInput(final boolean left, final boolean right, final boolean up, final boolean down) { this.inputLeft = left; this.inputRight = right; this.inputUp = up; this.inputDown = down; } @Override public boolean isUnderWater() { return this.status == AbstractBoat.Status.UNDER_WATER || this.status == AbstractBoat.Status.UNDER_FLOWING_WATER; } @Override protected final Item getDropItem() { return (Item)this.dropItem.get(); } @Override public final ItemStack getPickResult() { return new ItemStack((ItemLike)this.dropItem.get()); } @Nullable @Override protected AABB modifyPassengerFluidInteractionBox(final AABB passengerBox) { if (this.isUnderWater()) { return passengerBox; } else { AABB boatBox = this.getBoundingBox(); if (boatBox.maxY >= passengerBox.maxY) { return null; } else { double minY = Math.max(passengerBox.minY, boatBox.maxY); return new AABB(passengerBox.minX, minY, passengerBox.minZ, passengerBox.maxX, passengerBox.maxY, passengerBox.maxZ); } } } public static enum Status { IN_WATER, UNDER_WATER, UNDER_FLOWING_WATER, ON_LAND, IN_AIR; } }