package net.minecraft.world.entity.projectile.hurtingprojectile; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.EntityTypes; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Mob; import net.minecraft.world.item.enchantment.EnchantmentHelper; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.BaseFireBlock; import net.minecraft.world.level.gamerules.GameRules; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.EntityHitResult; import net.minecraft.world.phys.HitResult; import net.minecraft.world.phys.Vec3; public class SmallFireball extends Fireball { public SmallFireball(final EntityType type, final Level level) { super(type, level); } public SmallFireball(final Level level, final LivingEntity mob, final Vec3 direction) { super(EntityTypes.SMALL_FIREBALL, mob, direction, level); } public SmallFireball(final Level level, final double x, final double y, final double z, final Vec3 direction) { super(EntityTypes.SMALL_FIREBALL, x, y, z, direction, level); } @Override protected void onHitEntity(final EntityHitResult hitResult) { super.onHitEntity(hitResult); if (this.level() instanceof ServerLevel serverLevel) { Entity var7 = hitResult.getEntity(); Entity owner = this.getOwner(); int remainingFireTicks = var7.getRemainingFireTicks(); var7.igniteForSeconds(5.0F); DamageSource damageSource = this.damageSources().fireball(this, owner); if (!var7.hurtServer(serverLevel, damageSource, 5.0F)) { var7.setRemainingFireTicks(remainingFireTicks); } else { EnchantmentHelper.doPostAttackEffects(serverLevel, var7, damageSource); } } } @Override protected void onHitBlock(final BlockHitResult hitResult) { super.onHitBlock(hitResult); if (this.level() instanceof ServerLevel serverLevel) { Entity owner = this.getOwner(); if (!(owner instanceof Mob) || serverLevel.getGameRules().get(GameRules.MOB_GRIEFING)) { BlockPos pos = hitResult.getBlockPos().relative(hitResult.getDirection()); if (this.level().isEmptyBlock(pos)) { this.level().setBlockAndUpdate(pos, BaseFireBlock.getState(this.level(), pos)); } } } } @Override protected void onHit(final HitResult hitResult) { super.onHit(hitResult); if (!this.level().isClientSide()) { this.discard(); } } }