package net.minecraft.world.entity.npc; import java.util.List; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.StructureTags; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.EntitySpawnReason; import net.minecraft.world.entity.EntityTypes; import net.minecraft.world.entity.SpawnPlacements; import net.minecraft.world.entity.ai.village.poi.PoiManager; import net.minecraft.world.entity.ai.village.poi.PoiTypes; import net.minecraft.world.entity.animal.feline.Cat; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.CustomSpawner; import net.minecraft.world.phys.AABB; public class CatSpawner implements CustomSpawner { private static final int TICK_DELAY = 1200; private int nextTick; @Override public void tick(final ServerLevel level, final boolean spawnEnemies) { this.nextTick--; if (this.nextTick <= 0) { this.nextTick = 1200; Player player = level.getRandomPlayer(); if (player != null) { RandomSource random = level.getRandom(); int x = (8 + random.nextInt(24)) * (random.nextBoolean() ? -1 : 1); int z = (8 + random.nextInt(24)) * (random.nextBoolean() ? -1 : 1); BlockPos spawnPos = player.blockPosition().offset(x, 0, z); int delta = 10; if (level.hasChunksAt(spawnPos.getX() - 10, spawnPos.getZ() - 10, spawnPos.getX() + 10, spawnPos.getZ() + 10)) { if (SpawnPlacements.isSpawnPositionOk(EntityTypes.CAT, level, spawnPos)) { if (level.isCloseToVillage(spawnPos, 2)) { this.spawnInVillage(level, spawnPos); } else if (level.structureManager().getStructureWithPieceAt(spawnPos, StructureTags.CATS_SPAWN_IN).isValid()) { this.spawnInHut(level, spawnPos); } } } } } } private void spawnInVillage(final ServerLevel serverLevel, final BlockPos spawnPos) { int radius = 48; if (serverLevel.getPoiManager().getCountInRange(p -> p.is(PoiTypes.HOME), spawnPos, 48, PoiManager.Occupancy.IS_OCCUPIED) > 4L) { List cats = serverLevel.getEntitiesOfClass(Cat.class, new AABB(spawnPos).inflate(48.0, 8.0, 48.0)); if (cats.size() < 5) { this.spawnCat(spawnPos, serverLevel, false); } } } private void spawnInHut(final ServerLevel level, final BlockPos spawnPos) { int radius = 16; List cats = level.getEntitiesOfClass(Cat.class, new AABB(spawnPos).inflate(16.0, 8.0, 16.0)); if (cats.isEmpty()) { this.spawnCat(spawnPos, level, true); } } private void spawnCat(final BlockPos spawnPos, final ServerLevel level, final boolean makePersistent) { Cat cat = EntityTypes.CAT.create(level, EntitySpawnReason.NATURAL); if (cat != null) { cat.finalizeSpawn(level, level.getCurrentDifficultyAt(spawnPos), EntitySpawnReason.NATURAL, null); if (makePersistent) { cat.setPersistenceRequired(); } cat.snapTo(spawnPos, 0.0F, 0.0F); level.addFreshEntityWithPassengers(cat); } } }