package net.minecraft.world.entity.monster.illager; import java.util.List; import java.util.Objects; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.util.Mth; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntitySpawnReason; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.EntityTypes; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.ai.goal.AvoidEntityGoal; import net.minecraft.world.entity.ai.goal.FloatGoal; import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal; import net.minecraft.world.entity.ai.goal.RandomStrollGoal; import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal; import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal; import net.minecraft.world.entity.ai.targeting.TargetingConditions; import net.minecraft.world.entity.animal.golem.IronGolem; import net.minecraft.world.entity.animal.sheep.Sheep; import net.minecraft.world.entity.monster.Monster; import net.minecraft.world.entity.monster.Vex; import net.minecraft.world.entity.monster.creaking.Creaking; import net.minecraft.world.entity.npc.villager.AbstractVillager; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.EvokerFangs; import net.minecraft.world.entity.raid.Raider; import net.minecraft.world.item.DyeColor; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.gamerules.GameRules; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.VoxelShape; import net.minecraft.world.scores.PlayerTeam; import org.jspecify.annotations.Nullable; public class Evoker extends SpellcasterIllager { @Nullable private Sheep wololoTarget; public Evoker(final EntityType type, final Level level) { super(type, level); this.xpReward = 10; } @Override protected void registerGoals() { super.registerGoals(); this.goalSelector.addGoal(0, new FloatGoal(this)); this.goalSelector.addGoal(1, new Evoker.EvokerCastingSpellGoal()); this.goalSelector.addGoal(2, new AvoidEntityGoal(this, Player.class, 8.0F, 0.6, 1.0)); this.goalSelector.addGoal(3, new AvoidEntityGoal(this, Creaking.class, 8.0F, 0.6, 1.0)); this.goalSelector.addGoal(4, new Evoker.EvokerSummonSpellGoal()); this.goalSelector.addGoal(5, new Evoker.EvokerAttackSpellGoal()); this.goalSelector.addGoal(6, new Evoker.EvokerWololoSpellGoal()); this.goalSelector.addGoal(8, new RandomStrollGoal(this, 0.6)); this.goalSelector.addGoal(9, new LookAtPlayerGoal(this, Player.class, 3.0F, 1.0F)); this.goalSelector.addGoal(10, new LookAtPlayerGoal(this, Mob.class, 8.0F)); this.targetSelector.addGoal(1, new HurtByTargetGoal(this, Raider.class).setAlertOthers()); this.targetSelector.addGoal(2, new NearestAttackableTargetGoal(this, Player.class, true).setUnseenMemoryTicks(300)); this.targetSelector.addGoal(3, new NearestAttackableTargetGoal(this, AbstractVillager.class, false).setUnseenMemoryTicks(300)); this.targetSelector.addGoal(3, new NearestAttackableTargetGoal(this, IronGolem.class, false)); } public static AttributeSupplier.Builder createAttributes() { return Monster.createMonsterAttributes().add(Attributes.MOVEMENT_SPEED, 0.5).add(Attributes.FOLLOW_RANGE, 12.0).add(Attributes.MAX_HEALTH, 24.0); } @Override public SoundEvent getCelebrateSound() { return SoundEvents.EVOKER_CELEBRATE; } @Override protected boolean considersEntityAsAlly(final Entity other) { if (other == this) { return true; } else if (super.considersEntityAsAlly(other)) { return true; } else { return other instanceof Vex vex && vex.getOwner() != null ? this.considersEntityAsAlly(vex.getOwner()) : false; } } @Override protected SoundEvent getAmbientSound() { return SoundEvents.EVOKER_AMBIENT; } @Override protected SoundEvent getDeathSound() { return SoundEvents.EVOKER_DEATH; } @Override protected SoundEvent getHurtSound(final DamageSource source) { return SoundEvents.EVOKER_HURT; } private void setWololoTarget(@Nullable final Sheep wololoTarget) { this.wololoTarget = wololoTarget; } @Nullable private Sheep getWololoTarget() { return this.wololoTarget; } @Override protected SoundEvent getCastingSoundEvent() { return SoundEvents.EVOKER_CAST_SPELL; } @Override public void applyRaidBuffs(final ServerLevel level, final int wave, final boolean isCaptain) { } private class EvokerAttackSpellGoal extends SpellcasterIllager.SpellcasterUseSpellGoal { private EvokerAttackSpellGoal() { Objects.requireNonNull(Evoker.this); super(); } @Override protected int getCastingTime() { return 40; } @Override protected int getCastingInterval() { return 100; } @Override protected void performSpellCasting() { LivingEntity target = Evoker.this.getTarget(); double minY = Math.min(target.getY(), Evoker.this.getY()); double maxY = Math.max(target.getY(), Evoker.this.getY()) + 1.0; float angleTowardsTarget = (float)Mth.atan2(target.getZ() - Evoker.this.getZ(), target.getX() - Evoker.this.getX()); if (Evoker.this.distanceToSqr(target) < 9.0) { for (int i = 0; i < 5; i++) { float angle = angleTowardsTarget + i * (float) Math.PI * 0.4F; this.createSpellEntity(Evoker.this.getX() + Mth.cos(angle) * 1.5, Evoker.this.getZ() + Mth.sin(angle) * 1.5, minY, maxY, angle, 0); } for (int i = 0; i < 8; i++) { float angle = angleTowardsTarget + i * (float) Math.PI * 2.0F / 8.0F + (float) (Math.PI * 2.0 / 5.0); this.createSpellEntity(Evoker.this.getX() + Mth.cos(angle) * 2.5, Evoker.this.getZ() + Mth.sin(angle) * 2.5, minY, maxY, angle, 3); } } else { for (int i = 0; i < 16; i++) { double reach = 1.25 * (i + 1); int spellSpeed = 1 * i; this.createSpellEntity( Evoker.this.getX() + Mth.cos(angleTowardsTarget) * reach, Evoker.this.getZ() + Mth.sin(angleTowardsTarget) * reach, minY, maxY, angleTowardsTarget, spellSpeed ); } } } private void createSpellEntity(final double x, final double z, final double minY, final double maxY, final float angle, final int delayTicks) { BlockPos pos = BlockPos.containing(x, maxY, z); boolean success = false; double topOffset = 0.0; do { BlockPos below = pos.below(); BlockState belowState = Evoker.this.level().getBlockState(below); if (belowState.isFaceSturdy(Evoker.this.level(), below, Direction.UP)) { if (!Evoker.this.level().isEmptyBlock(pos)) { BlockState blockState = Evoker.this.level().getBlockState(pos); VoxelShape shape = blockState.getCollisionShape(Evoker.this.level(), pos); if (!shape.isEmpty()) { topOffset = shape.max(Direction.Axis.Y); } } success = true; break; } pos = pos.below(); } while (pos.getY() >= Mth.floor(minY) - 1); if (success) { Evoker.this.level().addFreshEntity(new EvokerFangs(Evoker.this.level(), x, pos.getY() + topOffset, z, angle, delayTicks, Evoker.this)); Evoker.this.level().gameEvent(GameEvent.ENTITY_PLACE, new Vec3(x, pos.getY() + topOffset, z), GameEvent.Context.of(Evoker.this)); } } @Override protected SoundEvent getSpellPrepareSound() { return SoundEvents.EVOKER_PREPARE_ATTACK; } @Override protected SpellcasterIllager.IllagerSpell getSpell() { return SpellcasterIllager.IllagerSpell.FANGS; } } private class EvokerCastingSpellGoal extends SpellcasterIllager.SpellcasterCastingSpellGoal { private EvokerCastingSpellGoal() { Objects.requireNonNull(Evoker.this); super(); } @Override public void tick() { if (Evoker.this.getTarget() != null) { Evoker.this.getLookControl().setLookAt(Evoker.this.getTarget(), Evoker.this.getMaxHeadYRot(), Evoker.this.getMaxHeadXRot()); } else if (Evoker.this.getWololoTarget() != null) { Evoker.this.getLookControl().setLookAt(Evoker.this.getWololoTarget(), Evoker.this.getMaxHeadYRot(), Evoker.this.getMaxHeadXRot()); } } } private class EvokerSummonSpellGoal extends SpellcasterIllager.SpellcasterUseSpellGoal { private final TargetingConditions vexCountTargeting; private EvokerSummonSpellGoal() { Objects.requireNonNull(Evoker.this); super(); this.vexCountTargeting = TargetingConditions.forNonCombat().range(16.0).ignoreLineOfSight().ignoreInvisibilityTesting(); } @Override public boolean canUse() { if (!super.canUse()) { return false; } else { int vexes = getServerLevel(Evoker.this.level()) .getNearbyEntities(Vex.class, this.vexCountTargeting, Evoker.this, Evoker.this.getBoundingBox().inflate(16.0)) .size(); return Evoker.this.random.nextInt(8) + 1 > vexes; } } @Override protected int getCastingTime() { return 100; } @Override protected int getCastingInterval() { return 340; } @Override protected void performSpellCasting() { ServerLevel serverLevel = (ServerLevel)Evoker.this.level(); PlayerTeam evokerTeam = Evoker.this.getTeam(); for (int i = 0; i < 3; i++) { BlockPos pos = Evoker.this.blockPosition().offset(-2 + Evoker.this.random.nextInt(5), 1, -2 + Evoker.this.random.nextInt(5)); Vex vex = EntityTypes.VEX.create(Evoker.this.level(), EntitySpawnReason.MOB_SUMMONED); if (vex != null) { vex.snapTo(pos, 0.0F, 0.0F); vex.finalizeSpawn(serverLevel, serverLevel.getCurrentDifficultyAt(pos), EntitySpawnReason.MOB_SUMMONED, null); vex.setOwner(Evoker.this); vex.setBoundOrigin(pos); vex.setLimitedLife(20 * (30 + Evoker.this.random.nextInt(90))); if (evokerTeam != null) { serverLevel.getScoreboard().addPlayerToTeam(vex.getScoreboardName(), evokerTeam); } serverLevel.addFreshEntityWithPassengers(vex); serverLevel.gameEvent(GameEvent.ENTITY_PLACE, pos, GameEvent.Context.of(Evoker.this)); } } } @Override protected SoundEvent getSpellPrepareSound() { return SoundEvents.EVOKER_PREPARE_SUMMON; } @Override protected SpellcasterIllager.IllagerSpell getSpell() { return SpellcasterIllager.IllagerSpell.SUMMON_VEX; } } public class EvokerWololoSpellGoal extends SpellcasterIllager.SpellcasterUseSpellGoal { private final TargetingConditions wololoTargeting; public EvokerWololoSpellGoal() { Objects.requireNonNull(Evoker.this); super(); this.wololoTargeting = TargetingConditions.forNonCombat().range(16.0).selector((target, level) -> ((Sheep)target).getColor() == DyeColor.BLUE); } @Override public boolean canUse() { if (Evoker.this.getTarget() != null) { return false; } else if (Evoker.this.isCastingSpell()) { return false; } else if (Evoker.this.tickCount < this.nextAttackTickCount) { return false; } else { ServerLevel level = getServerLevel(Evoker.this.level()); if (!level.getGameRules().get(GameRules.MOB_GRIEFING)) { return false; } else { List entities = level.getNearbyEntities(Sheep.class, this.wololoTargeting, Evoker.this, Evoker.this.getBoundingBox().inflate(16.0, 4.0, 16.0)); if (entities.isEmpty()) { return false; } else { Evoker.this.setWololoTarget((Sheep)entities.get(Evoker.this.random.nextInt(entities.size()))); return true; } } } } @Override public boolean canContinueToUse() { return Evoker.this.getWololoTarget() != null && this.attackWarmupDelay > 0; } @Override public void stop() { super.stop(); Evoker.this.setWololoTarget(null); } @Override protected void performSpellCasting() { Sheep wololoTarget = Evoker.this.getWololoTarget(); if (wololoTarget != null && wololoTarget.isAlive()) { wololoTarget.setColor(DyeColor.RED); } } @Override protected int getCastWarmupTime() { return 40; } @Override protected int getCastingTime() { return 60; } @Override protected int getCastingInterval() { return 140; } @Override protected SoundEvent getSpellPrepareSound() { return SoundEvents.EVOKER_PREPARE_WOLOLO; } @Override protected SpellcasterIllager.IllagerSpell getSpell() { return SpellcasterIllager.IllagerSpell.WOLOLO; } } }