package net.minecraft.world.entity.monster; import java.util.Comparator; import java.util.EnumSet; import java.util.List; import java.util.Objects; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.util.Mth; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityDimensions; import net.minecraft.world.entity.EntitySelector; import net.minecraft.world.entity.EntitySpawnReason; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.Pose; import net.minecraft.world.entity.SpawnGroupData; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.ai.control.BodyRotationControl; import net.minecraft.world.entity.ai.control.LookControl; import net.minecraft.world.entity.ai.control.MoveControl; import net.minecraft.world.entity.ai.goal.Goal; import net.minecraft.world.entity.ai.targeting.TargetingConditions; import net.minecraft.world.entity.animal.feline.Cat; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.Level; import net.minecraft.world.level.ServerLevelAccessor; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.levelgen.Heightmap; import net.minecraft.world.level.storage.ValueInput; import net.minecraft.world.level.storage.ValueOutput; import net.minecraft.world.phys.Vec3; import org.jspecify.annotations.Nullable; public class Phantom extends Mob implements Enemy { public static final float FLAP_DEGREES_PER_TICK = 7.448451F; public static final int TICKS_PER_FLAP = Mth.ceil(24.166098F); private static final EntityDataAccessor ID_SIZE = SynchedEntityData.defineId(Phantom.class, EntityDataSerializers.INT); private Vec3 moveTargetPoint = Vec3.ZERO; @Nullable private BlockPos anchorPoint; private Phantom.AttackPhase attackPhase = Phantom.AttackPhase.CIRCLE; public Phantom(final EntityType type, final Level level) { super(type, level); this.xpReward = 5; this.moveControl = new Phantom.PhantomMoveControl<>(this); this.lookControl = new Phantom.PhantomLookControl(this); } @Override public boolean isFlapping() { return (this.getUniqueFlapTickOffset() + this.tickCount) % TICKS_PER_FLAP == 0; } @Override protected BodyRotationControl createBodyControl() { return new Phantom.PhantomBodyRotationControl(this); } @Override protected void registerGoals() { this.goalSelector.addGoal(1, new Phantom.PhantomAttackStrategyGoal()); this.goalSelector.addGoal(2, new Phantom.PhantomSweepAttackGoal()); this.goalSelector.addGoal(3, new Phantom.PhantomCircleAroundAnchorGoal()); this.targetSelector.addGoal(1, new Phantom.PhantomAttackPlayerTargetGoal()); } @Override protected void defineSynchedData(final SynchedEntityData.Builder entityData) { super.defineSynchedData(entityData); entityData.define(ID_SIZE, 0); } public void setPhantomSize(final int size) { this.entityData.set(ID_SIZE, Mth.clamp(size, 0, 64)); } private void updatePhantomSizeInfo() { this.refreshDimensions(); this.getAttribute(Attributes.ATTACK_DAMAGE).setBaseValue(6 + this.getPhantomSize()); } public int getPhantomSize() { return this.entityData.get(ID_SIZE); } @Override public void onSyncedDataUpdated(final EntityDataAccessor accessor) { if (ID_SIZE.equals(accessor)) { this.updatePhantomSizeInfo(); } super.onSyncedDataUpdated(accessor); } public int getUniqueFlapTickOffset() { return this.getId() * 3; } @Override public void tick() { super.tick(); if (this.level().isClientSide()) { float anim = Mth.cos((this.getUniqueFlapTickOffset() + this.tickCount) * 7.448451F * (float) (Math.PI / 180.0) + (float) Math.PI); float nextAnim = Mth.cos((this.getUniqueFlapTickOffset() + this.tickCount + 1) * 7.448451F * (float) (Math.PI / 180.0) + (float) Math.PI); if (anim > 0.0F && nextAnim <= 0.0F) { this.level() .playLocalSound( this.getX(), this.getY(), this.getZ(), SoundEvents.PHANTOM_FLAP, this.getSoundSource(), 0.95F + this.random.nextFloat() * 0.05F, 0.95F + this.random.nextFloat() * 0.05F, false ); } float width = this.getBbWidth() * 1.48F; float c = Mth.cos(this.getYRot() * (float) (Math.PI / 180.0)) * width; float s = Mth.sin(this.getYRot() * (float) (Math.PI / 180.0)) * width; float h = (0.3F + anim * 0.45F) * this.getBbHeight() * 2.5F; this.level().addParticle(ParticleTypes.MYCELIUM, this.getX() + c, this.getY() + h, this.getZ() + s, 0.0, 0.0, 0.0); this.level().addParticle(ParticleTypes.MYCELIUM, this.getX() - c, this.getY() + h, this.getZ() - s, 0.0, 0.0, 0.0); } } @Override protected void checkFallDamage(final double ya, final boolean onGround, final BlockState onState, final BlockPos pos) { } @Override public boolean onClimbable() { return false; } @Override public void travel(final Vec3 input) { this.travelFlying(input, 0.2F); } @Nullable @Override public SpawnGroupData finalizeSpawn( final ServerLevelAccessor level, final DifficultyInstance difficulty, final EntitySpawnReason spawnReason, @Nullable final SpawnGroupData groupData ) { this.anchorPoint = this.blockPosition().above(5); this.setPhantomSize(0); return super.finalizeSpawn(level, difficulty, spawnReason, groupData); } @Override protected void readAdditionalSaveData(final ValueInput input) { super.readAdditionalSaveData(input); this.anchorPoint = (BlockPos)input.read("anchor_pos", BlockPos.CODEC).orElse(null); this.setPhantomSize(input.getIntOr("size", 0)); } @Override protected void addAdditionalSaveData(final ValueOutput output) { super.addAdditionalSaveData(output); output.storeNullable("anchor_pos", BlockPos.CODEC, this.anchorPoint); output.putInt("size", this.getPhantomSize()); } @Override public boolean shouldRenderAtSqrDistance(final double distance) { return true; } @Override public SoundSource getSoundSource() { return SoundSource.HOSTILE; } @Override protected SoundEvent getAmbientSound() { return SoundEvents.PHANTOM_AMBIENT; } @Override protected SoundEvent getHurtSound(final DamageSource source) { return SoundEvents.PHANTOM_HURT; } @Override protected SoundEvent getDeathSound() { return SoundEvents.PHANTOM_DEATH; } @Override public EntityDimensions getDefaultDimensions(final Pose pose) { int size = this.getPhantomSize(); EntityDimensions originalDimensions = super.getDefaultDimensions(pose); return originalDimensions.scale(1.0F + 0.15F * size); } private boolean canAttack(final ServerLevel level, final LivingEntity target, final TargetingConditions targetConditions) { return targetConditions.test(level, this, target); } private static enum AttackPhase { CIRCLE, SWOOP; } private class PhantomAttackPlayerTargetGoal extends Goal { private final TargetingConditions attackTargeting; private int nextScanTick; private PhantomAttackPlayerTargetGoal() { Objects.requireNonNull(Phantom.this); super(); this.attackTargeting = TargetingConditions.forCombat().range(64.0); this.nextScanTick = reducedTickDelay(20); } @Override public boolean canUse() { if (this.nextScanTick > 0) { this.nextScanTick--; return false; } else { this.nextScanTick = reducedTickDelay(60); ServerLevel level = getServerLevel(Phantom.this.level()); List players = level.getNearbyPlayers(this.attackTargeting, Phantom.this, Phantom.this.getBoundingBox().inflate(16.0, 64.0, 16.0)); if (!players.isEmpty()) { players.sort(Comparator.comparing(Entity::getY).reversed()); for (Player player : players) { if (Phantom.this.canAttack(level, player, TargetingConditions.DEFAULT)) { Phantom.this.setTarget(player); return true; } } } return false; } } @Override public boolean canContinueToUse() { LivingEntity target = Phantom.this.getTarget(); return target != null ? Phantom.this.canAttack(getServerLevel(Phantom.this.level()), target, TargetingConditions.DEFAULT) : false; } } private class PhantomAttackStrategyGoal extends Goal { private int nextSweepTick; private PhantomAttackStrategyGoal() { Objects.requireNonNull(Phantom.this); super(); } @Override public boolean canUse() { LivingEntity target = Phantom.this.getTarget(); return target != null ? Phantom.this.canAttack(getServerLevel(Phantom.this.level()), target, TargetingConditions.DEFAULT) : false; } @Override public void start() { this.nextSweepTick = this.adjustedTickDelay(10); Phantom.this.attackPhase = Phantom.AttackPhase.CIRCLE; this.setAnchorAboveTarget(); } @Override public void stop() { if (Phantom.this.anchorPoint != null) { Phantom.this.anchorPoint = Phantom.this.level() .getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, Phantom.this.anchorPoint) .above(10 + Phantom.this.random.nextInt(20)); } } @Override public void tick() { if (Phantom.this.attackPhase == Phantom.AttackPhase.CIRCLE) { this.nextSweepTick--; if (this.nextSweepTick <= 0) { Phantom.this.attackPhase = Phantom.AttackPhase.SWOOP; this.setAnchorAboveTarget(); this.nextSweepTick = this.adjustedTickDelay((8 + Phantom.this.random.nextInt(4)) * 20); Phantom.this.playSound(SoundEvents.PHANTOM_SWOOP, 10.0F, 0.95F + Phantom.this.random.nextFloat() * 0.1F); } } } private void setAnchorAboveTarget() { if (Phantom.this.anchorPoint != null) { Phantom.this.anchorPoint = Phantom.this.getTarget().blockPosition().above(20 + Phantom.this.random.nextInt(20)); if (Phantom.this.anchorPoint.getY() < Phantom.this.level().getSeaLevel()) { Phantom.this.anchorPoint = new BlockPos(Phantom.this.anchorPoint.getX(), Phantom.this.level().getSeaLevel() + 1, Phantom.this.anchorPoint.getZ()); } } } } private class PhantomBodyRotationControl extends BodyRotationControl { public PhantomBodyRotationControl(final Mob mob) { Objects.requireNonNull(Phantom.this); super(mob); } @Override public void clientTick() { Phantom.this.yHeadRot = Phantom.this.yBodyRot; Phantom.this.yBodyRot = Phantom.this.getYRot(); } } private class PhantomCircleAroundAnchorGoal extends Phantom.PhantomMoveTargetGoal { private float angle; private float distance; private float height; private float clockwise; private PhantomCircleAroundAnchorGoal() { Objects.requireNonNull(Phantom.this); super(); } @Override public boolean canUse() { return Phantom.this.getTarget() == null || Phantom.this.attackPhase == Phantom.AttackPhase.CIRCLE; } @Override public void start() { this.distance = 5.0F + Phantom.this.random.nextFloat() * 10.0F; this.height = -4.0F + Phantom.this.random.nextFloat() * 9.0F; this.clockwise = Phantom.this.random.nextBoolean() ? 1.0F : -1.0F; this.selectNext(); } @Override public void tick() { if (Phantom.this.random.nextInt(this.adjustedTickDelay(350)) == 0) { this.height = -4.0F + Phantom.this.random.nextFloat() * 9.0F; } if (Phantom.this.random.nextInt(this.adjustedTickDelay(250)) == 0) { this.distance++; if (this.distance > 15.0F) { this.distance = 5.0F; this.clockwise = -this.clockwise; } } if (Phantom.this.random.nextInt(this.adjustedTickDelay(450)) == 0) { this.angle = Phantom.this.random.nextFloat() * 2.0F * (float) Math.PI; this.selectNext(); } if (this.touchingTarget()) { this.selectNext(); } if (Phantom.this.moveTargetPoint.y < Phantom.this.getY() && !Phantom.this.level().isEmptyBlock(Phantom.this.blockPosition().below(1))) { this.height = Math.max(1.0F, this.height); this.selectNext(); } if (Phantom.this.moveTargetPoint.y > Phantom.this.getY() && !Phantom.this.level().isEmptyBlock(Phantom.this.blockPosition().above(1))) { this.height = Math.min(-1.0F, this.height); this.selectNext(); } } private void selectNext() { if (Phantom.this.anchorPoint == null) { Phantom.this.anchorPoint = Phantom.this.blockPosition(); } this.angle = this.angle + this.clockwise * 15.0F * (float) (Math.PI / 180.0); Phantom.this.moveTargetPoint = Vec3.atLowerCornerOf(Phantom.this.anchorPoint) .add(this.distance * Mth.cos(this.angle), -4.0F + this.height, this.distance * Mth.sin(this.angle)); } } private static class PhantomLookControl extends LookControl { public PhantomLookControl(final Mob mob) { super(mob); } @Override public void tick() { } } private class PhantomMoveControl extends MoveControl { private float speed; public PhantomMoveControl(final T mob) { Objects.requireNonNull(Phantom.this); super(mob); this.speed = 0.1F; } @Override public void tick() { if (Phantom.this.horizontalCollision) { Phantom.this.setYRot(Phantom.this.getYRot() + 180.0F); this.speed = 0.1F; } double tdx = Phantom.this.moveTargetPoint.x - Phantom.this.getX(); double tdy = Phantom.this.moveTargetPoint.y - Phantom.this.getY(); double tdz = Phantom.this.moveTargetPoint.z - Phantom.this.getZ(); double sd = Math.sqrt(tdx * tdx + tdz * tdz); if (Math.abs(sd) > 1.0E-5F) { double yRelativeScale = 1.0 - Math.abs(tdy * 0.7F) / sd; tdx *= yRelativeScale; tdz *= yRelativeScale; sd = Math.sqrt(tdx * tdx + tdz * tdz); double sd2 = Math.sqrt(tdx * tdx + tdz * tdz + tdy * tdy); float prev = Phantom.this.getYRot(); float angle = (float)Mth.atan2(tdz, tdx); float a = Mth.wrapDegrees(Phantom.this.getYRot() + 90.0F); float b = Mth.wrapDegrees(angle * (180.0F / (float)Math.PI)); Phantom.this.setYRot(Mth.approachDegrees(a, b, 4.0F) - 90.0F); Phantom.this.yBodyRot = Phantom.this.getYRot(); if (Mth.degreesDifferenceAbs(prev, Phantom.this.getYRot()) < 3.0F) { this.speed = Mth.approach(this.speed, 1.8F, 0.005F * (1.8F / this.speed)); } else { this.speed = Mth.approach(this.speed, 0.2F, 0.025F); } float xRotD = (float)(-(Mth.atan2(-tdy, sd) * 180.0F / (float)Math.PI)); Phantom.this.setXRot(xRotD); float moveAngle = Phantom.this.getYRot() + 90.0F; double txd = this.speed * Mth.cos(moveAngle * (float) (Math.PI / 180.0)) * Math.abs(tdx / sd2); double tzd = this.speed * Mth.sin(moveAngle * (float) (Math.PI / 180.0)) * Math.abs(tdz / sd2); double tyd = this.speed * Mth.sin(xRotD * (float) (Math.PI / 180.0)) * Math.abs(tdy / sd2); Vec3 movement = Phantom.this.getDeltaMovement(); Phantom.this.setDeltaMovement(movement.add(new Vec3(txd, tyd, tzd).subtract(movement).scale(0.2))); } } } private abstract class PhantomMoveTargetGoal extends Goal { public PhantomMoveTargetGoal() { Objects.requireNonNull(Phantom.this); super(); this.setFlags(EnumSet.of(Goal.Flag.MOVE)); } protected boolean touchingTarget() { return Phantom.this.moveTargetPoint.distanceToSqr(Phantom.this.getX(), Phantom.this.getY(), Phantom.this.getZ()) < 4.0; } } private class PhantomSweepAttackGoal extends Phantom.PhantomMoveTargetGoal { private static final int CAT_SEARCH_TICK_DELAY = 20; private boolean isScaredOfCat; private int catSearchTick; private PhantomSweepAttackGoal() { Objects.requireNonNull(Phantom.this); super(); } @Override public boolean canUse() { return Phantom.this.getTarget() != null && Phantom.this.attackPhase == Phantom.AttackPhase.SWOOP; } @Override public boolean canContinueToUse() { LivingEntity target = Phantom.this.getTarget(); if (target == null) { return false; } else if (!target.isAlive()) { return false; } else if (target instanceof Player player && (target.isSpectator() || player.isCreative())) { return false; } else if (!this.canUse()) { return false; } else { if (Phantom.this.tickCount > this.catSearchTick) { this.catSearchTick = Phantom.this.tickCount + 20; List cats = Phantom.this.level().getEntitiesOfClass(Cat.class, Phantom.this.getBoundingBox().inflate(16.0), EntitySelector.ENTITY_STILL_ALIVE); for (Cat cat : cats) { cat.hiss(); } this.isScaredOfCat = !cats.isEmpty(); } return !this.isScaredOfCat; } } @Override public void stop() { Phantom.this.setTarget(null); Phantom.this.attackPhase = Phantom.AttackPhase.CIRCLE; } @Override public void tick() { LivingEntity target = Phantom.this.getTarget(); if (target != null) { Phantom.this.moveTargetPoint = new Vec3(target.getX(), target.getY(0.5), target.getZ()); if (Phantom.this.getBoundingBox().inflate(0.2F).intersects(target.getBoundingBox())) { Phantom.this.doHurtTarget(getServerLevel(Phantom.this.level()), target); Phantom.this.attackPhase = Phantom.AttackPhase.CIRCLE; if (!Phantom.this.isSilent()) { Phantom.this.level().levelEvent(1039, Phantom.this.blockPosition(), 0); } } else if (Phantom.this.horizontalCollision || Phantom.this.hurtTime > 0) { Phantom.this.attackPhase = Phantom.AttackPhase.CIRCLE; } } } } }