package net.minecraft.world.entity.animal.wolf; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.List; import net.minecraft.core.ClientAsset; import net.minecraft.core.Holder; import net.minecraft.core.registries.Registries; import net.minecraft.network.RegistryFriendlyByteBuf; import net.minecraft.network.codec.ByteBufCodecs; import net.minecraft.network.codec.StreamCodec; import net.minecraft.resources.RegistryFixedCodec; import net.minecraft.world.entity.variant.PriorityProvider; import net.minecraft.world.entity.variant.SpawnCondition; import net.minecraft.world.entity.variant.SpawnContext; import net.minecraft.world.entity.variant.SpawnPrioritySelectors; public record WolfVariant(WolfVariant.AssetInfo adultInfo, WolfVariant.AssetInfo babyInfo, SpawnPrioritySelectors spawnConditions) implements PriorityProvider { public static final Codec DIRECT_CODEC = RecordCodecBuilder.create( i -> i.group( WolfVariant.AssetInfo.CODEC.fieldOf("assets").forGetter(WolfVariant::adultInfo), WolfVariant.AssetInfo.CODEC.fieldOf("baby_assets").forGetter(WolfVariant::babyInfo), SpawnPrioritySelectors.CODEC.fieldOf("spawn_conditions").forGetter(WolfVariant::spawnConditions) ) .apply(i, WolfVariant::new) ); public static final Codec NETWORK_CODEC = RecordCodecBuilder.create( i -> i.group( WolfVariant.AssetInfo.CODEC.fieldOf("assets").forGetter(WolfVariant::adultInfo), WolfVariant.AssetInfo.CODEC.fieldOf("baby_assets").forGetter(WolfVariant::babyInfo) ) .apply(i, WolfVariant::new) ); public static final Codec> CODEC = RegistryFixedCodec.create(Registries.WOLF_VARIANT); public static final StreamCodec> STREAM_CODEC = ByteBufCodecs.holderRegistry(Registries.WOLF_VARIANT); private WolfVariant(final WolfVariant.AssetInfo adultInfo, final WolfVariant.AssetInfo babyInfo) { this(adultInfo, babyInfo, SpawnPrioritySelectors.EMPTY); } @Override public List> selectors() { return this.spawnConditions.selectors(); } public record AssetInfo(ClientAsset.ResourceTexture wild, ClientAsset.ResourceTexture tame, ClientAsset.ResourceTexture angry) { public static final Codec CODEC = RecordCodecBuilder.create( instance -> instance.group( ClientAsset.ResourceTexture.CODEC.fieldOf("wild").forGetter(WolfVariant.AssetInfo::wild), ClientAsset.ResourceTexture.CODEC.fieldOf("tame").forGetter(WolfVariant.AssetInfo::tame), ClientAsset.ResourceTexture.CODEC.fieldOf("angry").forGetter(WolfVariant.AssetInfo::angry) ) .apply(instance, WolfVariant.AssetInfo::new) ); } }