package net.minecraft.world.entity; import com.mojang.serialization.Codec; import java.util.HashMap; import java.util.Map; import net.minecraft.util.ExtraCodecs; import net.minecraft.util.Util; public record DropChances(Map byEquipment) { public static final float DEFAULT_EQUIPMENT_DROP_CHANCE = 0.085F; public static final float PRESERVE_ITEM_DROP_CHANCE_THRESHOLD = 1.0F; public static final int PRESERVE_ITEM_DROP_CHANCE = 2; public static final DropChances DEFAULT = new DropChances(Util.makeEnumMap(EquipmentSlot.class, slot -> 0.085F)); public static final Codec CODEC = Codec.unboundedMap(EquipmentSlot.CODEC, ExtraCodecs.NON_NEGATIVE_FLOAT) .xmap(DropChances::toEnumMap, DropChances::filterDefaultValues) .xmap(DropChances::new, DropChances::byEquipment); private static Map filterDefaultValues(final Map map) { Map filteredMap = new HashMap(map); filteredMap.values().removeIf(chance -> chance == 0.085F); return filteredMap; } private static Map toEnumMap(final Map map) { return Util.makeEnumMap(EquipmentSlot.class, slot -> (Float)map.getOrDefault(slot, 0.085F)); } public DropChances withGuaranteedDrop(final EquipmentSlot slot) { return this.withEquipmentChance(slot, 2.0F); } public DropChances withEquipmentChance(final EquipmentSlot slot, final float chance) { if (chance < 0.0F) { throw new IllegalArgumentException("Tried to set invalid equipment chance " + chance + " for " + slot); } else { return this.byEquipment(slot) == chance ? this : new DropChances(Util.makeEnumMap(EquipmentSlot.class, newSlot -> newSlot == slot ? chance : this.byEquipment(newSlot))); } } public float byEquipment(final EquipmentSlot slot) { return (Float)this.byEquipment.getOrDefault(slot, 0.085F); } public boolean isPreserved(final EquipmentSlot slot) { return this.byEquipment(slot) > 1.0F; } }