package net.minecraft.server.commands; import com.google.common.collect.ImmutableList; import com.mojang.brigadier.CommandDispatcher; import com.mojang.brigadier.arguments.IntegerArgumentType; import java.util.Collection; import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.Commands; import net.minecraft.network.chat.Component; import net.minecraft.world.entity.monster.warden.WardenSpawnTracker; import net.minecraft.world.entity.player.Player; public class WardenSpawnTrackerCommand { public static void register(final CommandDispatcher dispatcher) { dispatcher.register( Commands.literal("warden_spawn_tracker") .requires(Commands.hasPermission(Commands.LEVEL_GAMEMASTERS)) .then(Commands.literal("clear").executes(c -> resetTracker(c.getSource(), ImmutableList.of(c.getSource().getPlayerOrException())))) .then( Commands.literal("set") .then( Commands.argument("warning_level", IntegerArgumentType.integer(0, 4)) .executes( c -> setWarningLevel(c.getSource(), ImmutableList.of(c.getSource().getPlayerOrException()), IntegerArgumentType.getInteger(c, "warning_level")) ) ) ) ); } private static int setWarningLevel(final CommandSourceStack source, final Collection players, final int warningLevel) { for (Player player : players) { player.getWardenSpawnTracker().ifPresent(wardenSpawnTracker -> wardenSpawnTracker.setWarningLevel(warningLevel)); } if (players.size() == 1) { source.sendSuccess( () -> Component.translatable("commands.warden_spawn_tracker.set.success.single", ((Player)players.iterator().next()).getDisplayName()), true ); } else { source.sendSuccess(() -> Component.translatable("commands.warden_spawn_tracker.set.success.multiple", players.size()), true); } return players.size(); } private static int resetTracker(final CommandSourceStack source, final Collection players) { for (Player player : players) { player.getWardenSpawnTracker().ifPresent(WardenSpawnTracker::reset); } if (players.size() == 1) { source.sendSuccess( () -> Component.translatable("commands.warden_spawn_tracker.clear.success.single", ((Player)players.iterator().next()).getDisplayName()), true ); } else { source.sendSuccess(() -> Component.translatable("commands.warden_spawn_tracker.clear.success.multiple", players.size()), true); } return players.size(); } }