package net.minecraft.server.commands; import com.mojang.brigadier.CommandDispatcher; import com.mojang.brigadier.arguments.IntegerArgumentType; import com.mojang.brigadier.arguments.StringArgumentType; import com.mojang.brigadier.exceptions.CommandSyntaxException; import com.mojang.brigadier.exceptions.SimpleCommandExceptionType; import java.util.Collection; import java.util.List; import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.Commands; import net.minecraft.commands.arguments.EntityArgument; import net.minecraft.network.chat.Component; import net.minecraft.network.protocol.common.ClientboundTransferPacket; import net.minecraft.server.level.ServerPlayer; public class TransferCommand { private static final SimpleCommandExceptionType ERROR_NO_PLAYERS = new SimpleCommandExceptionType(Component.translatable("commands.transfer.error.no_players")); public static void register(final CommandDispatcher dispatcher) { dispatcher.register( Commands.literal("transfer") .requires(Commands.hasPermission(Commands.LEVEL_ADMINS)) .then( Commands.argument("hostname", StringArgumentType.string()) .executes(c -> transfer(c.getSource(), StringArgumentType.getString(c, "hostname"), 25565, List.of(c.getSource().getPlayerOrException()))) .then( Commands.argument("port", IntegerArgumentType.integer(1, 65535)) .executes( c -> transfer( c.getSource(), StringArgumentType.getString(c, "hostname"), IntegerArgumentType.getInteger(c, "port"), List.of(c.getSource().getPlayerOrException()) ) ) .then( Commands.argument("players", EntityArgument.players()) .executes( c -> transfer( c.getSource(), StringArgumentType.getString(c, "hostname"), IntegerArgumentType.getInteger(c, "port"), EntityArgument.getPlayers(c, "players") ) ) ) ) ) ); } private static int transfer(final CommandSourceStack source, final String hostname, final int port, final Collection players) throws CommandSyntaxException { if (players.isEmpty()) { throw ERROR_NO_PLAYERS.create(); } else { for (ServerPlayer player : players) { player.connection.send(new ClientboundTransferPacket(hostname, port)); } if (players.size() == 1) { source.sendSuccess( () -> Component.translatable("commands.transfer.success.single", ((ServerPlayer)players.iterator().next()).getDisplayName(), hostname, port), true ); } else { source.sendSuccess(() -> Component.translatable("commands.transfer.success.multiple", players.size(), hostname, port), true); } return players.size(); } } }