package net.minecraft.network.protocol.game; import net.minecraft.core.BlockPos; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ServerboundSignUpdatePacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundSignUpdatePacket::write, ServerboundSignUpdatePacket::new ); private static final int MAX_STRING_LENGTH = 384; private final BlockPos pos; private final String[] lines; private final boolean isFrontText; public ServerboundSignUpdatePacket( final BlockPos pos, final boolean isFrontText, final String line0, final String line1, final String line2, final String line3 ) { this.pos = pos; this.isFrontText = isFrontText; this.lines = new String[]{line0, line1, line2, line3}; } private ServerboundSignUpdatePacket(final FriendlyByteBuf input) { this.pos = input.readBlockPos(); this.isFrontText = input.readBoolean(); this.lines = new String[4]; for (int i = 0; i < 4; i++) { this.lines[i] = input.readUtf(384); } } private void write(final FriendlyByteBuf output) { output.writeBlockPos(this.pos); output.writeBoolean(this.isFrontText); for (int i = 0; i < 4; i++) { output.writeUtf(this.lines[i]); } } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_SIGN_UPDATE; } public void handle(final ServerGamePacketListener listener) { listener.handleSignUpdate(this); } public BlockPos getPos() { return this.pos; } public boolean isFrontText() { return this.isFrontText; } public String[] getLines() { return this.lines; } }