package net.minecraft.network.protocol.game; import io.netty.buffer.ByteBuf; import net.minecraft.network.codec.ByteBufCodecs; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.entity.Entity; import net.minecraft.world.phys.Vec3; public record ClientboundSetEntityMotionPacket(int id, Vec3 movement) implements Packet { public static final StreamCodec STREAM_CODEC = StreamCodec.composite( ByteBufCodecs.VAR_INT, ClientboundSetEntityMotionPacket::id, Vec3.LP_STREAM_CODEC, ClientboundSetEntityMotionPacket::movement, ClientboundSetEntityMotionPacket::new ); public ClientboundSetEntityMotionPacket(final Entity entity) { this(entity.getId(), entity.getDeltaMovement()); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_ENTITY_MOTION; } public void handle(final ClientGamePacketListener listener) { listener.handleSetEntityMotion(this); } }