package net.minecraft.network.protocol.game; import net.minecraft.core.BlockPos; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundLevelEventPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundLevelEventPacket::write, ClientboundLevelEventPacket::new ); private final int type; private final BlockPos pos; private final int data; private final boolean globalEvent; public ClientboundLevelEventPacket(final int type, final BlockPos pos, final int data, final boolean globalEvent) { this.type = type; this.pos = pos.immutable(); this.data = data; this.globalEvent = globalEvent; } private ClientboundLevelEventPacket(final FriendlyByteBuf input) { this.type = input.readInt(); this.pos = input.readBlockPos(); this.data = input.readInt(); this.globalEvent = input.readBoolean(); } private void write(final FriendlyByteBuf output) { output.writeInt(this.type); output.writeBlockPos(this.pos); output.writeInt(this.data); output.writeBoolean(this.globalEvent); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_LEVEL_EVENT; } public void handle(final ClientGamePacketListener listener) { listener.handleLevelEvent(this); } public boolean isGlobalEvent() { return this.globalEvent; } public int getType() { return this.type; } public int getData() { return this.data; } public BlockPos getPos() { return this.pos; } }