package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.util.debugchart.RemoteDebugSampleType; public record ClientboundDebugSamplePacket(long[] sample, RemoteDebugSampleType debugSampleType) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundDebugSamplePacket::write, ClientboundDebugSamplePacket::new ); private ClientboundDebugSamplePacket(final FriendlyByteBuf input) { this(input.readLongArray(), input.readEnum(RemoteDebugSampleType.class)); } private void write(final FriendlyByteBuf output) { output.writeLongArray(this.sample); output.writeEnum(this.debugSampleType); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_DEBUG_SAMPLE; } public void handle(final ClientGamePacketListener listener) { listener.handleDebugSample(this); } }