package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundContainerClosePacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundContainerClosePacket::write, ClientboundContainerClosePacket::new ); private final int containerId; public ClientboundContainerClosePacket(final int containerId) { this.containerId = containerId; } private ClientboundContainerClosePacket(final FriendlyByteBuf input) { this.containerId = input.readContainerId(); } private void write(final FriendlyByteBuf output) { output.writeContainerId(this.containerId); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_CONTAINER_CLOSE; } public void handle(final ClientGamePacketListener listener) { listener.handleContainerClose(this); } public int getContainerId() { return this.containerId; } }