package net.minecraft.data.worldgen; import com.google.common.collect.ImmutableList; import com.mojang.datafixers.util.Pair; import net.minecraft.core.Holder; import net.minecraft.core.HolderGetter; import net.minecraft.core.registries.Registries; import net.minecraft.resources.ResourceKey; import net.minecraft.world.level.levelgen.structure.pools.StructurePoolElement; import net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList; public class AncientCityStructurePieces { public static final ResourceKey START = Pools.createKey("ancient_city/city_center"); public static void bootstrap(final BootstrapContext context) { HolderGetter processorLists = context.lookup(Registries.PROCESSOR_LIST); Holder ancientCityStartDegradation = processorLists.getOrThrow(ProcessorLists.ANCIENT_CITY_START_DEGRADATION); HolderGetter pools = context.lookup(Registries.TEMPLATE_POOL); Holder empty = pools.getOrThrow(Pools.EMPTY); context.register( START, new StructureTemplatePool( empty, ImmutableList.of( Pair.of(StructurePoolElement.single("ancient_city/city_center/city_center_1", ancientCityStartDegradation), 1), Pair.of(StructurePoolElement.single("ancient_city/city_center/city_center_2", ancientCityStartDegradation), 1), Pair.of(StructurePoolElement.single("ancient_city/city_center/city_center_3", ancientCityStartDegradation), 1) ), StructureTemplatePool.Projection.RIGID ) ); AncientCityStructurePools.bootstrap(context); } }