package net.minecraft.client.renderer.entity.state; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.world.entity.HumanoidArm; import net.minecraft.world.item.ItemStack; @Environment(EnvType.CLIENT) public class UndeadRenderState extends HumanoidRenderState { @Override public ItemStack getUseItemStackForArm(final HumanoidArm arm) { return this.getMainHandItemStack(); } }