package net.minecraft.client.renderer.entity.layers; import com.mojang.blaze3d.vertex.PoseStack; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.animal.dolphin.DolphinModel; import net.minecraft.client.renderer.SubmitNodeCollector; import net.minecraft.client.renderer.entity.RenderLayerParent; import net.minecraft.client.renderer.entity.state.DolphinRenderState; import net.minecraft.client.renderer.item.ItemStackRenderState; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.util.Mth; @Environment(EnvType.CLIENT) public class DolphinCarryingItemLayer extends RenderLayer { public DolphinCarryingItemLayer(final RenderLayerParent renderer) { super(renderer); } public void submit( final PoseStack poseStack, final SubmitNodeCollector submitNodeCollector, final int lightCoords, final DolphinRenderState state, final float yRot, final float xRot ) { ItemStackRenderState item = state.heldItem; if (!item.isEmpty()) { poseStack.pushPose(); float y = 1.0F; float z = -1.0F; float angleXPercent = Mth.abs(state.xRot) / 60.0F; if (state.xRot < 0.0F) { poseStack.translate(0.0F, 1.0F - angleXPercent * 0.5F, -1.0F + angleXPercent * 0.5F); } else { poseStack.translate(0.0F, 1.0F + angleXPercent * 0.8F, -1.0F + angleXPercent * 0.2F); } item.submit(poseStack, submitNodeCollector, lightCoords, OverlayTexture.NO_OVERLAY, state.outlineColor); poseStack.popPose(); } } }