package net.minecraft.client.renderer.entity; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.entity.state.ZombieRenderState; import net.minecraft.resources.Identifier; @Environment(EnvType.CLIENT) public class HuskRenderer extends ZombieRenderer { private static final Identifier HUSK_LOCATION = Identifier.withDefaultNamespace("textures/entity/zombie/husk.png"); private static final Identifier BABY_HUSK_LOCATION = Identifier.withDefaultNamespace("textures/entity/zombie/husk_baby.png"); public HuskRenderer(final EntityRendererProvider.Context context) { super(context, ModelLayers.HUSK, ModelLayers.HUSK_BABY, ModelLayers.HUSK_ARMOR, ModelLayers.HUSK_BABY_ARMOR); } @Override public Identifier getTextureLocation(final ZombieRenderState state) { return state.isBaby ? BABY_HUSK_LOCATION : HUSK_LOCATION; } }