package net.minecraft.client.renderer.entity; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.animal.ghast.HappyGhastHarnessModel; import net.minecraft.client.model.animal.ghast.HappyGhastModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.entity.layers.RopesLayer; import net.minecraft.client.renderer.entity.layers.SimpleEquipmentLayer; import net.minecraft.client.renderer.entity.state.HappyGhastRenderState; import net.minecraft.client.resources.model.EquipmentClientInfo; import net.minecraft.resources.Identifier; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.animal.happyghast.HappyGhast; import net.minecraft.world.phys.AABB; @Environment(EnvType.CLIENT) public class HappyGhastRenderer extends AgeableMobRenderer { private static final Identifier GHAST_LOCATION = Identifier.withDefaultNamespace("textures/entity/ghast/happy_ghast.png"); private static final Identifier GHAST_BABY_LOCATION = Identifier.withDefaultNamespace("textures/entity/ghast/happy_ghast_baby.png"); private static final Identifier GHAST_ROPES = Identifier.withDefaultNamespace("textures/entity/ghast/happy_ghast_ropes.png"); public HappyGhastRenderer(final EntityRendererProvider.Context context) { super(context, new HappyGhastModel(context.bakeLayer(ModelLayers.HAPPY_GHAST)), new HappyGhastModel(context.bakeLayer(ModelLayers.HAPPY_GHAST_BABY)), 2.0F); this.addLayer( new SimpleEquipmentLayer<>( this, context.getEquipmentRenderer(), EquipmentClientInfo.LayerType.HAPPY_GHAST_BODY, state -> state.bodyItem, new HappyGhastHarnessModel(context.bakeLayer(ModelLayers.HAPPY_GHAST_HARNESS)), new HappyGhastHarnessModel(context.bakeLayer(ModelLayers.HAPPY_GHAST_BABY_HARNESS)) ) ); this.addLayer(new RopesLayer<>(this, context.getModelSet(), GHAST_ROPES)); } public Identifier getTextureLocation(final HappyGhastRenderState state) { return state.isBaby ? GHAST_BABY_LOCATION : GHAST_LOCATION; } public HappyGhastRenderState createRenderState() { return new HappyGhastRenderState(); } protected AABB getBoundingBoxForCulling(final HappyGhast entity) { AABB aabb = super.getBoundingBoxForCulling(entity); float height = entity.getBbHeight(); return aabb.setMinY(aabb.minY - height / 2.0F); } public void extractRenderState(final HappyGhast entity, final HappyGhastRenderState state, final float partialTicks) { super.extractRenderState(entity, state, partialTicks); state.bodyItem = entity.getItemBySlot(EquipmentSlot.BODY).copy(); state.isRidden = entity.isVehicle(); state.isLeashHolder = entity.isLeashHolder(); } }