package net.minecraft.client.renderer.entity; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.HumanoidModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.model.monster.zombie.GiantZombieModel; import net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer; import net.minecraft.client.renderer.entity.layers.ItemInHandLayer; import net.minecraft.client.renderer.entity.state.ZombieRenderState; import net.minecraft.resources.Identifier; import net.minecraft.world.entity.monster.Giant; @Environment(EnvType.CLIENT) public class GiantMobRenderer extends MobRenderer> { private static final Identifier ZOMBIE_LOCATION = Identifier.withDefaultNamespace("textures/entity/zombie/zombie.png"); public GiantMobRenderer(final EntityRendererProvider.Context context, final float scale) { super(context, new GiantZombieModel(context.bakeLayer(ModelLayers.GIANT)), 0.5F * scale); this.addLayer(new ItemInHandLayer<>(this)); this.addLayer( new HumanoidArmorLayer<>(this, ArmorModelSet.bake(ModelLayers.GIANT_ARMOR, context.getModelSet(), GiantZombieModel::new), context.getEquipmentRenderer()) ); } public Identifier getTextureLocation(final ZombieRenderState state) { return ZOMBIE_LOCATION; } public ZombieRenderState createRenderState() { return new ZombieRenderState(); } public void extractRenderState(final Giant entity, final ZombieRenderState state, final float partialTicks) { super.extractRenderState(entity, state, partialTicks); HumanoidMobRenderer.extractHumanoidRenderState(entity, state, partialTicks, this.itemModelResolver); } }