package net.minecraft.client.renderer.debug; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.culling.Frustum; import net.minecraft.core.SectionPos; import net.minecraft.gizmos.GizmoStyle; import net.minecraft.gizmos.Gizmos; import net.minecraft.util.ARGB; import net.minecraft.util.debug.DebugValueAccess; import net.minecraft.world.entity.Entity; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; @Environment(EnvType.CLIENT) public class ChunkBorderRenderer implements DebugRenderer.SimpleDebugRenderer { private static final float THICK_WIDTH = 4.0F; private static final float THIN_WIDTH = 1.0F; private final Minecraft minecraft; private static final int CELL_BORDER = ARGB.color(255, 0, 155, 155); private static final int YELLOW = ARGB.color(255, 255, 255, 0); private static final int MAJOR_LINES = ARGB.colorFromFloat(1.0F, 0.25F, 0.25F, 1.0F); public ChunkBorderRenderer(final Minecraft minecraft) { this.minecraft = minecraft; } @Override public void emitGizmos( final double camX, final double camY, final double camZ, final DebugValueAccess debugValues, final Frustum frustum, final float partialTicks ) { Entity cameraEntity = this.minecraft.getCameraEntity(); float ymin = this.minecraft.level.getMinY(); float ymax = this.minecraft.level.getMaxY() + 1; SectionPos cameraPos = SectionPos.of(cameraEntity.blockPosition()); double xstart = cameraPos.minBlockX(); double zstart = cameraPos.minBlockZ(); for (int x = -16; x <= 32; x += 16) { for (int z = -16; z <= 32; z += 16) { Gizmos.line(new Vec3(xstart + x, ymin, zstart + z), new Vec3(xstart + x, ymax, zstart + z), ARGB.colorFromFloat(0.5F, 1.0F, 0.0F, 0.0F), 4.0F); } } for (int x = 2; x < 16; x += 2) { int color = x % 4 == 0 ? CELL_BORDER : YELLOW; Gizmos.line(new Vec3(xstart + x, ymin, zstart), new Vec3(xstart + x, ymax, zstart), color, 1.0F); Gizmos.line(new Vec3(xstart + x, ymin, zstart + 16.0), new Vec3(xstart + x, ymax, zstart + 16.0), color, 1.0F); } for (int z = 2; z < 16; z += 2) { int color = z % 4 == 0 ? CELL_BORDER : YELLOW; Gizmos.line(new Vec3(xstart, ymin, zstart + z), new Vec3(xstart, ymax, zstart + z), color, 1.0F); Gizmos.line(new Vec3(xstart + 16.0, ymin, zstart + z), new Vec3(xstart + 16.0, ymax, zstart + z), color, 1.0F); } for (int y = this.minecraft.level.getMinY(); y <= this.minecraft.level.getMaxY() + 1; y += 2) { float yline = y; int color = y % 8 == 0 ? CELL_BORDER : YELLOW; Gizmos.line(new Vec3(xstart, yline, zstart), new Vec3(xstart, yline, zstart + 16.0), color, 1.0F); Gizmos.line(new Vec3(xstart, yline, zstart + 16.0), new Vec3(xstart + 16.0, yline, zstart + 16.0), color, 1.0F); Gizmos.line(new Vec3(xstart + 16.0, yline, zstart + 16.0), new Vec3(xstart + 16.0, yline, zstart), color, 1.0F); Gizmos.line(new Vec3(xstart + 16.0, yline, zstart), new Vec3(xstart, yline, zstart), color, 1.0F); } for (int x = 0; x <= 16; x += 16) { for (int z = 0; z <= 16; z += 16) { Gizmos.line(new Vec3(xstart + x, ymin, zstart + z), new Vec3(xstart + x, ymax, zstart + z), MAJOR_LINES, 4.0F); } } Gizmos.cuboid( new AABB( cameraPos.minBlockX(), cameraPos.minBlockY(), cameraPos.minBlockZ(), cameraPos.maxBlockX() + 1, cameraPos.maxBlockY() + 1, cameraPos.maxBlockZ() + 1 ), GizmoStyle.stroke(MAJOR_LINES, 1.0F) ) .setAlwaysOnTop(); for (int y = this.minecraft.level.getMinY(); y <= this.minecraft.level.getMaxY() + 1; y += 16) { Gizmos.line(new Vec3(xstart, y, zstart), new Vec3(xstart, y, zstart + 16.0), MAJOR_LINES, 4.0F); Gizmos.line(new Vec3(xstart, y, zstart + 16.0), new Vec3(xstart + 16.0, y, zstart + 16.0), MAJOR_LINES, 4.0F); Gizmos.line(new Vec3(xstart + 16.0, y, zstart + 16.0), new Vec3(xstart + 16.0, y, zstart), MAJOR_LINES, 4.0F); Gizmos.line(new Vec3(xstart + 16.0, y, zstart), new Vec3(xstart, y, zstart), MAJOR_LINES, 4.0F); } } }