package net.minecraft.client.renderer.blockentity.state; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.core.Direction; import net.minecraft.world.item.DyeColor; import org.jspecify.annotations.Nullable; @Environment(EnvType.CLIENT) public class ShulkerBoxRenderState extends BlockEntityRenderState { public Direction direction = Direction.NORTH; @Nullable public DyeColor color; public float progress; }