package net.minecraft.client.renderer.blockentity.state; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.core.Direction; import net.minecraft.world.level.block.CopperGolemStatueBlock; import net.minecraft.world.level.block.WeatheringCopper; @Environment(EnvType.CLIENT) public class CopperGolemStatueRenderState extends BlockEntityRenderState { public CopperGolemStatueBlock.Pose pose = CopperGolemStatueBlock.Pose.STANDING; public Direction direction = Direction.NORTH; public WeatheringCopper.WeatherState oxidationState = WeatheringCopper.WeatherState.UNAFFECTED; }